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Labyrinth of AetheriaNewsv0.1.5 Update: Visual Changes, Balance Adjustments, and More
In-game event

v0.1.5 Update: Visual Changes, Balance Adjustments, and More

Labyrinth of Aetheria · published 10 Apr 2026, 07:51 UTC

All newsPlayers around this dateRead on Steam

Update Details

Dungeon Visual Improvements

  • Updated some dungeon visuals. The dark zone effect has been adjusted, and waterfall visuals have been added.

Combat Balance Adjustments

  • Reviewed and adjusted damage calculations.

  • Adjusted monster parameters.

  • Adjusted item parameters and added new items.

Retargeting Fix

  • An issue has been fixed where attacks would not correctly switch to another enemy when the target was unavailable.

Other Fixes

  • Adjusted trap disarm success rate calculations.

  • Various minor fixes and improvements.

More from Labyrinth of Aetheria

Other announcements

All news
Sale15 Sep 2026Party-Based RPG Fest 30% Off!Labyrinth of Aetheria is participating in Steam's Party-Based RPG Fest! During the event, the game is 30% off until September 21 at 10:00 AM PT. A free demo is also available, and your save data can be carried over to the full game. If you've been curious about the game, give the demo a try! We hope you'll take this opportunity to enjoy Labyrinth of Aetheria !In-game event23 Aug 2026v0.9.4 Update: Changed Lock Picking, New Map Markers & Controller Button IconsEarly Access v0.9.4 is now available! This update includes changes to the door lock-picking system, improvements to the controller guide, new map markers, combat balance adjustments, and more. Changes to the Door Lock-Picking System The number of gauges used for lock picking now varies depending on the type of door, adding different levels of difficulty to unlocking doors. Improved Controller G…Game update2 Aug 2026v0.9.3e HotfixVersion 0.9.3d is now available. This hotfix includes fixes for shop inventory handling, adjustments to the final area, and other minor fixes and improvements.