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Spring Me UpNewsDEMO UPDATE
Game update

DEMO UPDATE

Spring Me Up · published 15 Feb 2026, 13:12 UTC

All newsPlayers around this dateRead on Steam

OUR DEMO WAS WAY TOO BIG

At first, we thought making a big demo would be a great idea. I basically packed in most of the core features from the full game because I wanted players to really see what they’re getting.

After about a month, we realized that was a mistake.

What we learned:

  • Big demos can be exhausting — especially for difficult games

  • If you show too much, you kill some of the surprise for the full release

  • A short demo works better, you can tease people and leave them with more interest

  • Most players won’t finish a long demo — and on platforms like Steam, completion data matters

  • A demo should leave people wanting more, not feeling done.

  • If the demo is too hard, players might assume the full game isn’t for them.

So what did we do:

We ended up heavily trimming the demo down and even added an easier level. We relied a bit more on playtesters feedback and can proudly announce, the new demo will be up between february 16 and february 18 2026.


Comparison of Before and After:

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Community23 Dec 2025Playtest-Feedbacks are in - Last AdjustmentsPlaytest-Feedbacks came in and here's what we learned: · Players understood 90% of the controls after the first few seconds - but the last 10% didn't click automatically as intended · There is a really steep learning curve in Level 1 - as intended - but maybe a bit too hard. · Some people got frustrated on a specific obstacle in Level 1 So what we did now: · Some more informations in the starti…