
Players understood 90% of the controls after the first few seconds - but the last 10% didn't click automatically as intended
There is a really steep learning curve in Level 1 - as intended - but maybe a bit too hard.
Some people got frustrated on a specific obstacle in Level 1
Some more informations in the starting-area to clarify everything right away
A few obstacles and areas have been adjusted, now they're a (tiny) bit easier
The obstacles was overworked and now doesn't crush you right away if you don't get it
Overall, this was a really nice experience. We mostly got the feedbacks that we hoped for.
After implementation, we now wait for the last few feedbacks on these updates... and then we'll release the demo 😍