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Project DINOZNewsUpdate Dispatch: Project DINOZ – January Milestone
In-game event

Update Dispatch: Project DINOZ – January Milestone

Project DINOZ · published 2 Feb 2026, 03:29 UTC

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Hello everyone! We are thrilled to announce that the January update for Project DINOZ is officially live. First off, we want to offer a sincere apology for the slight delay. Transitioning our workflow deeper into C++ proved to be a bit more "prehistoric" in scale than we initially anticipated, but the results are worth the wait.

What’s New in This Build?

The core architecture of the game has undergone a massive evolution. We’ve transitioned from a Blueprint-only project to a Hybrid System primarily powered by C++. This change provides better performance and a much more stable foundation for future features.

  • New Environment: The Allosaurus Level is now open for exploration.

  • Refinement: We’ve made balance and layout adjustments to the Raptor Level based on initial testing.

The Roadmap: What’s Next?

We are shifting our focus toward long-term stability. Because of this, there will be no update in February. Instead, our next major release is scheduled for April 1st.

Why the gap? We’ve decided to use February and March as a "Cleanup and Polish" phase. Moving to a hybrid system left us with some "code debt" that we want to optimize now rather than later. This extra time allows us to ensure the game runs smoothly across different hardware before adding more layers.

The April 1st Update will include:

  • Two new Incident Logs: Expanding the lore and mystery of the facility.

  • Full Crafting Implementation: The crafting system will be feature-complete and ready for use.

Thank you for sticking with us through these growing pains! Your patience allows us to build a more polished, professional experience,Kroksy Media Team

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Community28 Jan 2026Project DINOZ: Update AnnouncementFinal Update Announcement First and foremost, we want to offer a huge apology for the significant delay in getting this update to you. We know you’ve been waiting, and we appreciate your patience while we navigate some major behind-the-scenes changes. Launch Countdown The update is officially locked in for this Saturday . Here is when you can dive in: City / Region Local Time (Saturday) Buchare…Community26 Jan 2026Where is the update?Hey everyone, We were all set to hit the "deploy" button, but we’ve run into a few last-minute technical hiccups with the latest update. We want to make sure your experience with Project DINOZ is as smooth as possible, so we’ve decided to hold the release for just a tiny bit longer to squash these final bugs. When to expect it: The update is currently in its final round of polishing. You can ex…Community25 Jan 2026Hang tight! The update is almost here.Just a quick heads-up that the update is still cooking. We’re putting the finishing touches on things to make sure everything is smooth for launch. It should be out in the next few hours , so stay tuned!