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Pathologic 3NewsThird and Final Look at Pathologic 3: Time Travel
Community

Third and Final Look at Pathologic 3: Time Travel

Pathologic 3 · published 15 Oct 2025, 15:52 UTC

All newsPlayers around this dateRead on Steam

Hi.
The day before yesterday the Inspector talked about city politics and decrees.
Yesterday Eva spoke about the Bachelor as a physician and his fight against the plague.
In today’s trailer we’re talking about time and sanity. And the Bachelor himself will be the one to tell it.

Watch on YouTube

We’ve all wished we could go back: to say the right thing in an argument we fumbled, to avoid a mistake, to visit a place we didn’t reach in time.

What if we stopped thinking in terms of space – and started thinking in terms of time?

In Pathologic 3, you’ll be able to return to the past and rewrite events. New choices, however, may create new problems.

A mind map will help you navigate every timeline – an improved mechanic from Pathologic 2: a journal through which you can not only track events across different days, but also roll back completed storylines to find alternative solutions.

Gather information piece by piece, hunt for new fragments of the puzzle, and try again if you’ve hit a dead end.

Release and Demo


Pathologic 3 release date: January 9, 2026
Don’t forget our new demo, available right now. It’s a slice from the beginning of the game – give it a try and share your impressions!

https://store.steampowered.com/app/4066100

Be sure to add the game to your wishlist and follow the page.
New details are coming very soon and… well, you’ll see.

https://store.steampowered.com/app/3199650

This was the third look at the game.
You can watch the previous two here and here.

See you very soon,
Ice-Pick Lodge.

More from Pathologic 3

Other announcements

All news
Community25 Jun 2026Pain, Difficulty, Shabnak, and Other Topics: A Pathologic 3 UpdateHello everyone! This is Alexander Souslov, producer at Ice-Pick Lodge and game designer of Pathologic 3. The studio has been quiet for a while. We needed a moment to catch our breath. The team had no New Year holidays, and frankly, no vacations at all while working on the game's updates. But we weren't silent because we were lounging on a beach, eating watermelons and baursaks (if you've never…In-game event17 Mar 2026Update #6Hi, friends! Update #6 is out. This time we tuned several noticeable things at once: improved a bunch of Mind Palaces , made the interface more flexible (all the way up to toggling the HUD with a single button), added more menu sounds — and yes, we updated the door sound when leaving the Polyhedron ! On top of that, there’s a batch of logic, visual, and performance fixes, including improvements…In-game event2 Mar 2026Update #5Hi, friends! Update #5 is here. We continue to methodically knock the weirdness out of the game: broken decrees and busted quests, doors that shouldn’t be open, districts you suddenly can’t enter, and other adventures in system logic. And we’ve finally admitted the obvious: there’s nowhere to put the pistol and the Prototype, so they now honestly sit in their proper slots. Changes: · Glued the…