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Gigantes Ex MachinaNewsv0.2 Hotfix Patch
Game update

v0.2 Hotfix Patch

Gigantes Ex Machina · published 17 Sep 2025, 02:09 UTC · build 20115696

All newsPlayers around this dateRead on Steam

v0.2 Hotfix Notes

Trait Changes

  • The Recon trait has been removed and reworked into Reactive Cooling System.

  • Reactive Cooling System: Booster Regen. up to +50% as capacity lowers

  • Heavy Armor: Resistance up to +50% as armor breaks

Combat Mechanism Changes

  • AG-52B Argus base armor adjusted from 2000 to 1800

Hangar Part Adjustments

  • Reflective Armor: Ballistic Resist. reduced from 20 to 10

  • High-Capacity Thruster: Movement Spd. penalty removed; now applies Booster Regen. -20

Bug Fixes

  • Decimal display issue with Battle OS and Weapon Stabilizer has been fixed.

  • AG-52B Argus no longer gets stuck outside map boundaries.

  • Nano Crystals no longer consumed multiple times when rapidly clicking locked parts.

  • Fixed an issue where weapon traits could not be unlocked with Nano Crystals in the hangar.

  • Controller aim assist settings now save correctly.

  • Fixed an issue where direct-fire weapons failed to hit the A108 Cyclops.

More from Gigantes Ex Machina

Other announcements

All news
Game update28 Sep 2026Patch NotesFollowing the feedback and reports we received after the recent Endless Mode update, we have released a hotfix patch. In particular, based on feedback that the other Gigas were underperforming compared to the Argus, we have increased the performance of several weapons. Patch Notes Primary Weapon Balance Adjustments · Assault Rifle · Damage: 20 → 30 · Shotgun · Double Barrel · Significantly incr…In-game event19 Sep 2026Endless Mode UpdateHello, Animas. In this update, we’ve added Endless Mode, a new game mode that many of you have been consistently requesting. Take on an endless series of stages, battle enemies that grow stronger as you progress, and make new choices at each stage to shape how you approach each battle. Alongside this, we’ve also added a new mission to Arcade Mode and carried out additional optimization work. Yo…In-game event15 Jul 2026Unreal Engine 5.8 Migration and Optimization WorkHello, Animas. In this update, we migrated the game’s foundation from Unreal Engine 5.3 to Unreal Engine 5.8, and carried out overall performance and optimization work. In particular, we reviewed the processing methods for graphics effects and rendering-related elements in order to help reduce GPU load in situations where many effects and units are processed simultaneously during combat. Since…