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VRCFaceTrackingNewsApril Update
Game update

April Update

VRCFaceTracking · published 30 Mar 2026, 14:20 UTC · build 22570299

All newsPlayers around this dateRead on Steam

April Update

Sorry for the slight delay between updates!

Here's what's coming in this (slightly) early April update.


Fixes

  • Head tracking data was being ignored

  • Head tracking data parameters were using incorrect ranges

  • Made module process termination more reliable

  • Restored functionality of EyeBrow/EyeWiden expressions for older headsets

Features

  • Hehe :)

More from VRCFaceTracking

Other announcements

All news
Game update5 May 2026Update 5.4.5.0Hey all! Another small patch today: Improvements · Fix head rotation parameters not being correctly passed back to the main VRCFT process by module processes · Further module sandboxing teardown reliability by utilizing a more aggressive cleanup strategy · Fix settings save locking issues with a debounce. This should help reduce crashes caused by race conditions inside settings saves Features ·…In-game event18 Jan 2026January Regular UpdateHappy January We've been working hard on new updates to improve and fix previous versions of VRCFaceTracking! Updates · Settings now save immediately, as well as when the app shuts down. This way, when you modify a setting and then do not close using the window controls, VRCFT still remembers. · Added a flag inside module descriptors that ensures locally installed modules do not get overwritten…In-game event1 Jan 2026New Years Eve FixesSeasons Greetings! Hi everyone! We hope you've been enjoying the holidays! Here's some small fixes pushed since the last update in December that we'd like to release before the new year rolls around. Changes Calibration We heard you loud and clear regarding the last update and so we've made some changes to the way calibration works. Namely, reverting the experimental non-linear calibration meth…