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OVIS LOOPNews0.3.5 Minor Update
In-game event

0.3.5 Minor Update

OVIS LOOP · published 8 Feb 2026, 20:00 UTC

All newsPlayers around this dateRead on Steam

Update Notice

Hi protectors! This is LIFUEL. We have deployed new combat-related modules in this minor update. These modules introduce significant visual variety and new ways to engage the enemy. We have polished these additions so you can integrate them into a complete, devastating combat build.

Additionally, we've added modules focused on defense and recovery. Moving forward, we'll continue introducing content that enhances game stability and overall experience.

Support P1

When using a Combo Skill, summons a laser-firing drone that deals 10 damage as a piercing attack.

Malfunction P2

When using a Combo Skill, if an enemy is nearby, summons a drone that self-destructs for 20 damage.

Elastic P3

When using a Combo Skill, if an enemy is nearby, summons a drone that deals 30 damage as an explosion attack.

Energy Orb

Each time Energy is restored, generate 1 Energy Orb. When you attack an enemy, charged Energy Orbs deal 6 damage to that enemy.

Energy Spear

Every 10 Energy used, generates an Energy Spear that deals 60 damage to nearby enemies.

Self-Generating Cycle

Deals 5 damage to a nearby enemy every time you travel a certain distance.

Transfusion Bot

When defeating an enemy, the Transfusion Bot creates a small healing area. (Lasts 3 seconds)

Surgical Gown

When HP falls to 50% or below, gain Shield 30. (Once per encounter)

Plunder Dagger

Mini bosses drop 1 additional Raw Manium.

Miner's Helmet

When entering Unknown, gain BlueP +50.

Ticket

Restores HP +10 when entering a shop.

Wolf Meat

Restores HP +15 when entering a boss or mini boss room.

Bedding

Restores HP +10% when entering a rest room.

Combo Lubricant

Reduces all skills’ cooldown by 0.2s per Combo Skill.

Cube

5% chance to reset cooldown when using a skill.

Lucky Coin

Flip a coin at the start of battle. Gain Damage +2 or Armor +4 for one encounter.

Negotiation

You can trade items through negotiation at the Elephant Shop between each stage.

When you negotiate, the item changes randomly and a die is consumed.

Bug Fixes

  • Fixed an issue where using the Assault skill on bleeding enemies would not reset its cooldown when the Booster Icon Display setting was turned off.

  • Fixed an issue in the shop where purchasing a skill and equipping it to slots 2–4 would cause abnormal positioning and pricing.

  • Fixed an issue where after purchasing the first skill and equipping it to the second slot, the original skill would incorrectly show a price again and the second skill would appear as free.

  • Fixed an issue allowing players to pass through thin walls when using high-speed movement skills such as Assault.

  • Fixed an abnormal issue where collecting a large amount of Manium Crystal could cause HP to become negative and increase in reverse.

  • Fixed a crash that could occur when exchanging skill parts in the shop

Localization Fixes

  • Fixed an issue where parts of the French language were mistakenly included in the Spanish text.

  • Fixed an issue where parts of Traditional Chinese were mistakenly included in the German text.

  • Corrected several mistranslated texts.

We conducted a comprehensive test on all localized content and resolved many issues. As verifying multilingual content is particularly challenging, we sincerely thank all players who provided feedback! Of course, there may still be many shortcomings in the current in-game text, so we welcome everyone to continue sharing your feedback. We will actively make further corrections!、

Conclusion

While this update addresses many issues, our mission is far from over. Our next deployment will prioritize core gameplay features. We are also reviewing your feedback regarding screen brightness and keybinding convenience—please give us more time to implement these fixes.

We will continue to work hard to improve the game experience loop by loop.

Thank you all so much for playing and supporting our game!

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