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Schedule INewsSchedule I x Youtooz Charity Collab
Community

Schedule I x Youtooz Charity Collab

Schedule I · published 9 Dec 2025, 20:05 UTC

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Hey everyone,

We're doing our first-ever official merchandise drop - Schedule I x Youtooz! Three collectible figures are now available to order:

  • Uncle Nelson

  • Jessi Waters

  • Benji Coleman

I'm happy to say that 100% of TVGS's share of revenue will be donated to charity: SSDP Australia (Students for Sensible Drug Policy). SSDP does excellent work on drug policy reform and harm minimisation, and it's an honour to be able to contribute to their cause.

Otherwise, the Shrooms update is nearing completion - I'm expecting it to be ready for open beta testing next week, and the full release not long after that. Thanks for your patience with this update. There's lots of cool new stuff coming, and I've also snuck in some handy QoL improvements and bug fixes.

Thanks for reading,

Tyler

More from Schedule I

Other announcements

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Game update14 Aug 2026Patch v0.4.6f13Bug fixes · Fixed 'respawn' button not visible in a multiplayer session with only 1 player present. · Fixed forward/backward rebinding not applying to vehicles and skateboard input. · Fixed non-host clients being damaged twice by NPC melee attacks. · Fixed payphones not working a second time if the first call is exited before completion. · Fixed NPC LOD bounds not refreshing properly if their r…Game update13 Aug 2026v0.4.6f13 Open BetaBug fixes · Fixed 'respawn' button not visible in a multiplayer session with only 1 player present. · Fixed forward/backward rebinding not applying to vehicles and skateboard input. · Fixed non-host clients being damaged twice by NPC melee attacks. · Fixed payphones not working a second time if the first call is exited before completion. · Fixed NPC LOD bounds not refreshing properly if their r…Game update8 Aug 2026Patch v0.4.6f12Bug fixes · Fixed a security vulnerability in which users could join a multiplayer game without being friends with the host. Big shoutout to ifBars for his excellent write-up on this issue. · Fixed packaging station button text wrapping. · Fixed main menu info popup sometimes not displaying. · Fixed quest UI layouts sometimes not refreshing properly.