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Schedule INewsv0.4.6f13 Open Beta
Game update

v0.4.6f13 Open Beta

Schedule I · published 13 Aug 2026, 03:27 UTC

All newsPlayers around this dateRead on Steam

Bug fixes

  • Fixed 'respawn' button not visible in a multiplayer session with only 1 player present.

  • Fixed forward/backward rebinding not applying to vehicles and skateboard input.

  • Fixed non-host clients being damaged twice by NPC melee attacks.

  • Fixed payphones not working a second time if the first call is exited before completion.

  • Fixed NPC LOD bounds not refreshing properly if their ragdoll is moved far away from where they died.

  • Fixed employee tutorial quests not updating at 4AM.

  • Fixed a physics bug in which a particular liquid drum in the warehouse would fall through the floor. After about 9000 seconds its position would cause a floating-point error, resulting in an internal physics bounding box calculation error, which would then cause Manny and Igor's conversation prompt to not display (this was a fun one to track down...).

  • Fixed Uncle Nelson dialogue error in the prologue.

More from Schedule I

Other announcements

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Game update14 Aug 2026Patch v0.4.6f13Bug fixes · Fixed 'respawn' button not visible in a multiplayer session with only 1 player present. · Fixed forward/backward rebinding not applying to vehicles and skateboard input. · Fixed non-host clients being damaged twice by NPC melee attacks. · Fixed payphones not working a second time if the first call is exited before completion. · Fixed NPC LOD bounds not refreshing properly if their r…Game update8 Aug 2026Patch v0.4.6f12Bug fixes · Fixed a security vulnerability in which users could join a multiplayer game without being friends with the host. Big shoutout to ifBars for his excellent write-up on this issue. · Fixed packaging station button text wrapping. · Fixed main menu info popup sometimes not displaying. · Fixed quest UI layouts sometimes not refreshing properly.Game update6 Aug 2026v0.4.6f12 Open BetaBug fixes · Fixed a security vulnerability in which users could join a multiplayer game without being friends with the host. Big shoutout to ifBars for his excellent write-up on this issue. · Fixed packaging station button text wrapping. · Fixed main menu info popup sometimes not displaying. · Fixed quest UI layouts sometimes not refreshing properly.