Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Wyrd WorldNewspatch 16a
Game update

patch 16a

Wyrd World · published 10 Oct 2025, 12:34 UTC

All newsPlayers around this dateRead on Steam

This patch is more full of QoL than it is new features, but there are also some new sights and sounds to see.

Face paint colors work properly regardless of skin color.
Hair color, beard color, and eyebrow color now obey you as their master in character customization. For the time being, You can re-customize your appearance with the 'Q' key, it will offer to spawn you back at a starter town though. I intend to implement a barber/re-customizer system in the future.

Main menu and options menus got some TLC for interactivity.
Did a lot of optimization for open world structures like towns and lighting. Still a few towns that need the re-work but it's in motion.

enemy loot now plays a sound effect when dropped so it's harder to miss in the heat of battle

I'm sure there's more but my brain is melted. stay tuned for more cool stuff.

More from Wyrd World

Other announcements

All news
Major update15 Aug 2026Update: 21C !The list for work on this patch is extensive, as some items were carried over from 21B and that was back at the end of June when this began. The most important changes of note are the huge amount of performance optimization done to the map and the player. You should see massive blessings from FPSesus. I will try to break down everything below in a straight forward manner. A number of new random…Game update18 Jul 2026Hotfix 21b - 2 Multiplayer issueThis hotfix is intended to ease some of the lag felt by players when joining on another player's save. It should ease some of the rubberbanding. It's not perfect but it's a huge step up. Also Patch 21c coming soon including some more randomized elements to gameplay and the environment. thank you byebyeGame update26 Jun 2026Patch 21B HotfixA quick hotfix for the world map as well as a few other items -World map was not refreshing properly when the player switched from Local back to World with map buttons. -Added a water fountain to the base of the stairs in Alidiliaenael -reworked how Centaur archer and Brownie archer arrows function. also some npc behaviors for each. damage got scaled a little tighter. This quick, I just forgot…