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Solar Sails: Space PiratesNewsDevelopment Update
Community

Development Update

Solar Sails: Space Pirates · published 24 May 2025, 17:06 UTC

All newsPlayers around this dateRead on Steam

Ahoy everyone!

We’ve achieved a major milestone in our development process - we've finished pre-production!

So far, we have:

  • Designed the gameplay mechanics - combat, progression, and exploration.
  • Finalized the narrative - lore, story, characters, worlds, regions, and quests.
  • Planned our characters, skill trees, abilities, ship upgrades, equipment, and crew systems.
  • Designed enemies, boss fights, looting, and economy systems.
  • Finalized 70% of the game’s art - enemies, ships, characters, UI, and icons.
  • Upgraded our graphics.


And now, we begin our production phase!

What's Next?


These are the things we are going to work on in the next few months:

Crew Members System


The ship you control has operation modules - steering, weaponry, drone, mast, and deck - which must be manned by crew members. Each crew member has their own skill tree, with specialized abilities for each module. You can train and assign your crew members to specific modules, which impacts your arsenal of active and passive abilities. This allows you to experiment with different crew layouts and combat styles.

Scout Duck


Apart from the ship, you can release and take control of Barvaz, a space duck with a jetpack. Barvaz can traverse narrow passages in asteroid fields, find secrets with his duck senses, and sabotage enemy defences and space stations.

What's the next goal?


Our next major milestone is a demo for Steam!
We aim to release the demo around Q1/Q2 2026.

About Us


A few words about us today - we are Cosmic Duck Games, a team of 10 passionate and professional game developers from several countries. Some worked on AAA titles. We are making progress, and now we will be sharing updates more frequently, so stay tuned!

Follow us on:
Discord
Facebook

More from Solar Sails: Space Pirates

Other announcements

All news
In-game event13 Sep 2026Development Update - New AbilitiesAhoy everyone! We are moving ahead with the development process, and this is our new gameplay teaser! Take a look at our 3 new abilities: So far, we have: · Added spawnable turret mechanics. · Improved the ship's vitals UI - they are now visible on the ship. · Improved the enemies' behaviour and added indicators when enemies are approaching. · Added energy cost to shooting and casting abilities…In-game event4 Jul 2026Development Update - New Ship, UI systems, Controls, VisualsAhoy everyone! We are moving ahead with the development process Check out our new gameplay teaser! So far, we have: · Added a new unique ship · Revamped our in-game UI systems and finally implemented our interface elements · Improved controls responsiveness for mouse and keyboard, and for gamepads · Improved our visuals - ship VFX, main menu, and damage visualization · Lots and lots of invisibl…In-game event20 Mar 2026Development Update - Wingsaw (Melee Weapon)What is the Wingsaw? A special weapon you can swing as a literal sword and cut through enemies in a radius. Its saws cut through enemy hulls, asteroids, and space debris. Powerful swings deal ever more damage. Over time, its saws turn hotter. The heated saws deal more damage over time, but their durability decreases. How does it work? The ship is equipped with two sets of weaponry One is the Sh…