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TableTop SoccerNewsNew Client And Server Code!
Game update

New Client And Server Code!

TableTop Soccer · published 26 Apr 2016, 01:22 UTC

All newsPlayers around this dateRead on Steam

Version 4.3.4 - Will be released in about 30 mins!

Firstly, I'm really sorry about having to restart the servers when people were playing - I did send out some warning messages to people in game, this is the first restart/update on the server I have done since launch, I know its a pain but I needed to do it when I knew I would be around for a few hours to watch logs and make sure everything is OK!

Anyway - change list for this version:

  • Added Support for VSync! A user asked for it on the Discussion page, and it's a great idea.
  • Game will now better support internet connection drops! This was suggested in a user review recently. If your connection goes out during the middle of the game, the following should now happen:
    • 1 - If it is a Solo game, the game will be set to Resumable, and the next time you login the game will appear in your resumable game list;
    • 2 - If it is a Online game, your opponent will see the message "Your opponent is now offline, this game will be moved to your resumable game list". And the game will switch into Resumable mode, where you can complete it over the next few days (or mins, wheneever you have time)
    • Two important notes about this!!:
    • a - There may be up to a 2 minute delay before a game that you dropped out on, appears in your REsumable game list. This is because there is job that now runs ont he server every 2 mins to check for dropped games. So, if you drop and then log in 10 seconds later, the game might not be there yet. Wait a couple mins and it will appear.
    • b - If you play a solo game, and you drop out before you completed making moves for Turn 1, the game is just deleted. Not really worth saving it as you didnt do anything to save

  • Changes you make to your team stats, will no longer take effect in the middle of a resumable game. This was an exploit someone noticed, you could keep dumping your points into different skills depending on what you needed for a particular turn. This changes makes it so that you player skills stay the same for a resumable game. New games you play will always use your latest skills data.
  • Fixed a problem where the turn timer was too slow when you resumed a Solo Game. The slower timer should only happen when either you are very new player, or if you are playing a Resumable game with a human.
  • Fixed a problem where after you used a tracking boost the line color showing where you are moiving a player was always staying as the checkered line.
  • (hopefully) Fixed a bug where after an opponent forfeited a game, you could get stuck looking at an empty pitch and the game wouldnt go back to the main menu
  • Significant improvements to the database to speed up querys, and cut back on old data that is no longer needed to speed things up and take less space.

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