Tiny update today, mainly to fix a crash!
- Fixed a crash caused the Mushroom Towers being hit by friendly fire.
- Fixed an issue where switching out a specific Orb mid-attack left behind a damage area briefly.
- Added a Yellow Dot to the Map in a specific room.
- Added color fade oscillation for Map Markers in the Map Screen (helps with Markers covering map)
- Optimized Conveyor Belt objects to be more efficient (improves frame-rate on some processors)
- Lowered experience gained from a specific enemy.