
Before todays official launch, I’ve pushed a major update to the Demo to ensure everyone has the smoothest experience possible. Based on your fantastic feedback and bug reports, here’s what has changed:
Engine Update: The game has been migrated to a newer Unity version and a new AI Navigation System. This addresses the crash reports and "frozen" enemies some players experienced. Big thanks to DeidraSun for her amazing 4.5h long live stream and support finding the issue.
System Pause: Fixed an issue where the pause screen wouldn't trigger correctly or would conflict with menus when the game window lost focus.
XP Bar Fix: Resolved a bug where the experience bar could occasionally get stuck right before the Final Boss.
Smoother Upgrades: The XP upgrade slider animation is now much smoother for a more satisfying level-up feel.
Localization: Significant optimizations for translations (especially Russian). No more "ON/OFF" confusion!
Sound Balancing: Fixed audio "spikes" and volume inconsistencies to protect your ears during heavy combat.
Thank you all for the support during the testing phase. See you at the launch in just a few hours! 🚀