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RAM ClickerNewsACHIEVEMENTS ADDED (and a sale too :D )
Sale

ACHIEVEMENTS ADDED (and a sale too :D )

RAM Clicker · published 19 Apr 2026, 00:00 UTC

All newsPlayers around this dateRead on Steam

I have added 17 achievements to the game! I hope that the update will roll out nicely and that there won't be any issues, if there are feel free to reach out on discord or via e-mail!

The update is planned to release at 6:00 or 6:00 am (UTC+3) tomorrow, 20.4.26.

Have fun fellow completionists and collectathon freaks!

Thank you for all of your support and interest!

Below is a list of the names for the achievements:

-Who, who are you?

-Upgrades people, Upgrades!

-Carpal Tunnel, Prevented!

-The more the merrier!

-Is it penta or hexa-channel now?

-Carpal tunnel, incoming.

-Carpal tunnel, received.

-Carpal tunnel diagnosis.

-(secret)

-Wiz4rd K1tty

-The Ancient Wisdom

-The Blessing of the Ancient One (teaser, but secret)

-(secret)

-(secret)

-(secret)

-Guard of the HolyC

-Bro... Go Touch Some Grass... SERIOUSLY!

More from RAM Clicker

Other announcements

All news
Game update20 Apr 2026Of course the update didn't roll out smoothly...Presumably, allegedly even, with great probability if you will, frankly quite possibly I fixed an issue with the background layer using outdated values. Now your old saves shouldn't break.Game update14 Mar 2026Fixed a Game Breaking BugPlayers were not able to redeem rewards from spec ops without a crash. I had accidentally messed up the way the game handles the "buy"-sfx. This resulted in a crash, since the game thought it could draw the sound effect from a place where it wasn't. Sorry for the issues people!!Major update8 Mar 2026MASSIVE DAY FOR THE UNEMPLOYEDRAM Clicker update - Fixes, Balancing and Improvements. On this update I focused on improving the games pacing, mission rewards, NG+ progression, comfort of automation, and overall UI clarity. The update should be Compatible with the older version. Progression and economy -Rebalanced the core progression loop to better fit a shorter first playthrough -Softened the scaling of key repeatable upgr…