Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Titan IslesNewsTitan Isles v1.9.21 Release Notes
Major update

Titan Isles v1.9.21 Release Notes

Titan Isles ยท published 3 Apr 2026, 12:23 UTC ยท build 22634695

All newsPlayers around this dateRead on Steam

โœจ What's New

๐Ÿ‘— 16 new suit skins (4 per suit), plus all suit and weapon skins now have unique names
๐Ÿ›ก๏ธ Goliath's shield now reflects Hunter arrows, Blink discs, and Storm pistol shots, and can absorb and block lasers
๐ŸŽฏ New interactable pickup system with a choice between pull-and-hold or pull-and-catch (Half-Life Alyx style) in the Controller
options
๐Ÿ† New Game+ now adds an extra super chip to every difficulty level for each cycle you've completed, and the bonus is shown on the
mission preview screen
โญ Prestiging now grants bonus stamina for each prestige level, and reaching Legendary status grants even more
๐Ÿน Prestiging as Hunter now reduces arrow load time, rewarding your dedication with faster combat
๐Ÿค– Enemies are smarter: Watchers, Sentinels, and Terra Stalkers can now dodge your attacks
๐Ÿ‘๏ธ The Annihilator Watcher can now target multiple players at once, so stay on your toes in co-op
๐ŸฆŽ Blazejaws now charge at players and are better at avoiding each other
๐Ÿ™ˆ Enemies will now cancel their charge if you break line of sight by hiding
๐Ÿ’จ Blink can now dash in any direction by enabling "Any Direction Dash" in Blink's suit settings (default is forward-only)
๐ŸŽฏ Aim assist now works on interactable objects by default, making it easier to grab what you're looking at (can be toggled off in Controller options)
๐ŸŽฏ Blink now has an adjustable Aim Assist Angle setting so you can fine-tune targeting to your preference
๐Ÿ”Š New NPC Audio option lets you mute NPC chatter entirely or limit it to story dialogue only
๐Ÿ’ฃ Goliath has a new Auto-Detonation option available in the suit settings panel
๐ŸŒ™ The Hub transforms to night when you reach End Game
๐Ÿ‘พ Annihilator Watchers can now target multiple players at once, making encounters more dynamic in co-op
๐ŸฆŽ Blazejaws now charge at players and navigate around each other more intelligently

โš™๏ธ Improvements

๐Ÿน Hunter's bow now shows rotating arrows while loading and in flight, with hit impacts that scale based on how many arrows are loaded
๐Ÿ’ฅ Arrow explosions are now proportional to the number of arrows fired, so fully loaded shots feel much more powerful
๐ŸŒ€ Cyclone arena encounter rebalanced for a better flowย 
โ˜ข๏ธ Half of Goliath's goo projectile colours now glow with a toxic effect
๐Ÿƒ Blink's wall running is smoother and more reliable
๐Ÿฅ Improved Blink throwing mechanics and aim assist
โšก Blink's stamina pool has been increased to better suit its lightweight playstyle
โœˆ๏ธ Storm's flight times have been extended
๐Ÿช Hunter's grapple hook now smoothly decays speed on release instead of stopping abruptly
๐Ÿช Improved force-grab reliability and responsiveness
๐Ÿ™ Trident boss fight rebalanced with increasing speed as the fight progresses
๐ŸŒช๏ธ Shellshock and Stormcruiser bosses now automatically wake up if players enter their arena
๐Ÿ’จ Wind pushback added to the Shellshock arena to prevent bypassing the fight
๐Ÿ•ท๏ธ Skulker jump attacks on Legendary difficulty are now fairer
๐Ÿš€ Homing rockets on Legendary difficulty are slightly slower for better readability
๐ŸŒฟ Barbed Snare and Detonating Grasp damage improved, with a larger Detonating Grasp area of effect
๐ŸŽจ Helmet colours updated to harmonise better across all suit skins
๐Ÿ‘ค Suit previews now mirror your real arm and head movements
๐Ÿ—บ๏ธ Mission info screens added to the Hub for easier planning
๐ŸŽฏ Blink now has an adjustable aim assist angle in suit settings
๐Ÿ”ซ Railgun reload times have been adjusted for better pacing
๐ŸŽฏ Aiming at an enemy now gradually increases your threat level, helping the targeting system break ties
๐Ÿ—๏ธ Apex TwoTowers arena layout improved
๐ŸŒธ Spring seasonal visuals refreshed across the Hub and world environments
๐Ÿฃ Easter Event eggs are now easier to find and collect
๐Ÿ”Š NPC chatter cooldowns added to reduce bark frequency, especially in multiplayer
๐ŸŽฎ Avatar direction is now automatically aligned when you first load in
๐Ÿ”Š Added NPC Audio Controls: new option in the Audio panel lets you mute NPC chatter entirely or switch to Story Only mode, great for reducing noise in multiplayer sessions
๐Ÿ’ฌ Added new messages when players join a game, and a loading spinner to the joining and hosting screens so you always know something is happening.
๐Ÿ’ฅ GoliathPower Landing now deals increased damage
๐Ÿ”ซ Grappling Hook damage reduced slightly for better balance
๐Ÿฆ‘ Enemies now cancel charges when players take cover, making stealth more viable
๐Ÿ’ฌ NPCs now have a cooldown between voice lines, reducing repetitive chatter especially in multiplayer

๐Ÿ› Bug Fixes

๐Ÿš Fixed guests being deposited out the back of the Dropship
๐Ÿš Fixed late joiners not appearing correctly in the Dropship seats
๐Ÿน Fixed Grappling Hook occasionally getting stuck
๐Ÿค– Fixed Sentinels not reviving if hit while falling
๐Ÿ’ฅ Fixed Goliath's Goo Gun visual colours and projectiles now properly expire instead of lingering
๐Ÿ™ Fixed a Stormcruiser issue where some turrets wouldn't spawn if a guest player disconnected mid-fight
๐Ÿช‘ Improved seating positions across the Dropship and Hub
๐Ÿ”๏ธ Fixed players being able to cheese the Apex and Amorphous Crawler boss encounters
๐Ÿน Fixed Hunter arrows not loading properly when charging multiple arrows
๐Ÿ’ฅ Fixed Goliath's area-of-effect attack not hitting correctly
๐Ÿ›ก๏ธ Fixed laser absorb not initialising properly on Goliath's shield
๐Ÿช Fixed the grappling hook sometimes becoming unresponsive
๐Ÿš€ Fixed the Drill Rocket Launcher not working correctly
๐Ÿค– Fixed Sentinels continuing to fire during their dodge animation
๐Ÿงฑ Fixed guests not properly releasing held items and items respawning too quickly after being dropped
๐Ÿ† Fixed trophies not syncing correctly when joining a game as a guest
โญ Fixed prestige icons not updating in real time when unlocked or when switching suits
๐Ÿ“ Fixed players sometimes spawning above the ground or at the wrong height after teleporting
๐Ÿ“ Fixed the Start and Lobby scenes occasionally placing players at the wrong teleport location
๐Ÿ“ Fixed checkpoint and respawn issues in certain missions
โ›ฐ๏ธ Fixed a gap in the Laser Tunnel level mesh and adjusted the Collectable Relic placement
โš™๏ธ Suit settings updated from the Options panel now stay in sync if you also have them open on the Avatar panel
๐ŸŽฎ Suit settings now stay in sync when changed from the Options panel while the Avatar panel is also open
๐Ÿ—บ๏ธ Adjusted death boundaries in the Graveyard campaign so players fall less often into the void
๐Ÿ”ซ Turret vertical aiming angle improved for better coverage
๐Ÿ“ Skill Unlock layout adjusted for clearer presentation
๐Ÿ‘ฅ Fixed other players' avatars not being removed properly on disconnect

More from Titan Isles

Other announcements

All news
In-game event24 Jun 2026Titan Isles Summer Event v1.14.17 Release Notesโœจ What's New โ˜€๏ธ The new Summer Event will start on July the 1st! ๐Ÿ”ซ 4 Fresh new weapon skins per suit to show off your style. ๐ŸŽจ New crosshair colour customization with a shared palette and an in game colour dial, plus a toggle to switch the lock on target markers on or off. โš™๏ธ Improvements ๐Ÿ‘พ Enemies keep firing and tracking you even while being knocked back, and Sentry Stalk and Sentinel knocโ€ฆIn-game event4 Jun 2026Titan Isles v1.13.36 Release Notesโœจ What's New ๐ŸŽš๏ธ Added a Controller Deadzone dial in the Controller Options panel so you can fine-tune stick sensitivity and eliminate stick drift. โš™๏ธ Improvements ๐ŸŽฏ Aiming is now more accurate, with the reticle using precise targeting so your shots land exactly where you point. ๐Ÿƒ Hunter and Storm move faster, and Blink gains improved mobility. ๐Ÿ’ช Goliath is now tougher with a health boost toโ€ฆGame update11 May 2026Titan Isles v1.12.3๐Ÿ› Bug Fixes ๐Ÿค– Apex boss fight is more consistent across phases, ensuring the correct number of shields are always correct when the fight moves to the second arena. ๐Ÿ‘๏ธ Watcher enemies are more stable in the Steamvault sector, with cleaner spawning behaviour and better resilience to misconfigured spawn points. ๐Ÿ›ธ Fixed a multiplayer issue where the end-of-mission dropship could leave the hostโ€ฆ