
Hello,
This (seemingly) small update improves the game’s performance across all puzzle phases. The gameplay experience is now smoother and more stable. There is still work to be done on optimization, but this is a solid step forward.
Adjustments:
Boss:
The Leech: Recovers 2% of its max HP each time an error is made. → Recovers 2% of its max HP (max 100 HP) each time an error is made.
Optimization:
Overall puzzle-related performance has been improved. Performance should generally be higher and more stable across all puzzle difficulties, especially the highest ones.
If you encounter any bugs or would like to share feedback on balancing or anything else, feel free to do so.
Thank you all for your feedback and support!