Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
PathogenicNewsA Dev Blog for the New Year
Community

A Dev Blog for the New Year

Pathogenic · published 1 Jan 2026, 16:09 UTC

All newsPlayers around this dateRead on Steam

Happy New Year everyone!

2026 is here! And we hope you have an amazing start to the year! Usually this would’ve been a patch notes post, though the next batch of new content needs a little more time to cook. Still, we want to keep you updated on the development progress so instead, we have a dev blog for you today on what we’ve been working on lately.

Tool Tips Rework

Pathogenic has seen a significant growth in wishlists ever since the demo launch, and we are incredibly grateful for that. With new parasites joining the battle every day, we want to make sure everyone can quickly grasp the fundamentals to invade and survive a hostile immune system. That’s why Matt and Roberto are overhauling the tool tips, which is a sizeable task across all localizations and we would like to take the time to get it right. Ultimately, you can expect more insightful and concise guidance as you begin your microscopic conquest.

Concept Art Showcase

At the same time, Matt and Roberto have been exploring new ideas for Pathogenic. Here’s a collection of concept art on work-in-progress content:

After the recent changes, we believe the UI still has room for improvements. Here are some possible combinations of a new UI. Which one do you prefer?  

A much requested feature is to customize Pathogens before starting a run, and you can see some ideas of how it can be incorporated on the left. We are also thinking of introducing challenges to your runs, which players can complete with their ever-growing collection of organelles. This should provide players with a fun and rewarding incentive for more variations of playstyles.

In the previous patch notes we’ve shared a screenshot of the WIP intestine, and we have some unique flora and fauna in mind for this new area. New enemies will lurk around every corner to shut down your advance, and your pathogen won’t be the only one with new tricks here!

On that note, let's conclude this quick dev blog. We hope you are looking forward to the new content that will be coming to Pathogenic, and Matt and Roberto have plenty of things planned. 2026 is going to be a big year so keep your eyes peeled for more news from us! We wish everyone an amazing start to the new year, and we’ll see you again when the next update arrives.

More from Pathogenic

Other announcements

All news
In-game event7 Aug 2026New Patch: Balancing AdjustmentsHi Parasites! We're back with a new update! This time the focus is mostly on balancing. We've been combing through all your feedback here on Steam and on our Discord reporting channels, and we noticed a few organelles and mutations performing far better than intended due to how the buffs were stacked. This patch will turn them down a notch, while also buffing several other organelles to encoura…In-game event2 Aug 2026More Updates + The Demo Returns!Hey Parasites! Thursday July 30 marked the second week since Pathogenic launched and the end of our launch sale. Thanks to all of your support, these two weeks couldn’t have gone any better. We are truly grateful for everyone playing Pathogenic and sharing your thoughts on the game. We are getting plenty of feedback from the community every day, and will keep working on fixes and optimizations…In-game event22 Jul 2026Post-Launch Update: Addressing Player FeedbackHey Parasites! Pathogenic just passed 100k copies sold! Thank you so much for your support that helped us reach this massive milestone in less than a week after launch. Now for the more important thing of today: Pathogenic just got a new update with a series of rebalancing, optimizations and fixes! Balancing We've heard your feedback about the Lungs difficulty scaling. While it will remain as a…