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VectorWaveNewsRelease Day!
Community

Release Day!

VectorWave · published 3 Aug 2017, 02:31 UTC

All newsPlayers around this dateRead on Steam

Hey everyone, It's finally release day!

Thanks to everyone who tried out our demo and gave us important feedback.

This will be the first of many announcements as we move forward with regular game updates weekly or every two weeks or so, depending on patch size.

Hope to see you all soon in-game!

-Theodore

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Game update31 Jul 2018[UPDATE] Patch 1.6 Minor fixes/improvements/updates/stabiltyHi Everyone, Just a simple patch coming through. Need to smooth things over with the new SteamVR patch. Also fixed some bugs that have been with us since day 1. More updates and major performance improvements coming in the following weeks. Patch Notes 1.6 : · No new features yet ;) Patch Notes 1.6 : · Fixed an issue where the tutorial would not load properly, not allowing the player to complete…Game update4 Jul 2018First Update in 6 monthsHi everyone, Just pushing out a quick update to fix a few bugs people have been bringing to our attention. Mainly 1. Not being able to scale ingame. 2. Tutorial being broken in a few different ways. Both have been remedied. I'll probably be pushing out patches on a more regular basis now that i have the time. Mostly bug patches, but maybe some content in the future! -TheodoreCommunity12 Feb 2018VectorWave in 2018Hi Everyone, Thanks so much for your continued support in the past few months as we launched VectorWave and then moved it out of Early Access. My small team and I have had a blast creating and bringing this game to you. Unfortunately, despite all the positive feedback we've received on our game, from both friends and strangers alike, sales have been less than stellar. The return we are getting…