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VectorWaveNewsVectorWave in 2018
Community

VectorWave in 2018

VectorWave · published 12 Feb 2018, 20:15 UTC

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Hi Everyone,

Thanks so much for your continued support in the past few months as we launched VectorWave and then moved it out of Early Access. My small team and I have had a blast creating and bringing this game to you.

Unfortunately, despite all the positive feedback we've received on our game, from both friends and strangers alike, sales have been less than stellar.

The return we are getting from this game we poured all our work into isn't enough to keep us going.

Long story short, VectorWave is unfortunately going to have to be put on hold for the foreseeable future. We believe with the price we set, and the content that we've delivered, we are doing no customer disservice by putting the game development on hold.

Development may resume this year, next year, or possibly never. We honestly don't know.

I'll personally still be active on the forum answering questions and such, but don't expect a new patch anytime soon.

Thanks again for staying with us on this journey, and hopefully this is not an end, just a respite.

-Theodore

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Game update31 Jul 2018[UPDATE] Patch 1.6 Minor fixes/improvements/updates/stabiltyHi Everyone, Just a simple patch coming through. Need to smooth things over with the new SteamVR patch. Also fixed some bugs that have been with us since day 1. More updates and major performance improvements coming in the following weeks. Patch Notes 1.6 : · No new features yet ;) Patch Notes 1.6 : · Fixed an issue where the tutorial would not load properly, not allowing the player to complete…Game update4 Jul 2018First Update in 6 monthsHi everyone, Just pushing out a quick update to fix a few bugs people have been bringing to our attention. Mainly 1. Not being able to scale ingame. 2. Tutorial being broken in a few different ways. Both have been remedied. I'll probably be pushing out patches on a more regular basis now that i have the time. Mostly bug patches, but maybe some content in the future! -TheodoreGame update17 Nov 2017[UPDATE] Out of Early Access and into Patch 1.5Hi Everyone, Special thanks to everyone who's stuck with us since the beginning. We're finally pushing ourselves out of early access. This means we believe our game has matured to a point where it is a compelling complete game on its own. But every game can be improved, and this doesn't mean we will stop creating updates for VectorWave. With this big update and move out of Early Access comes an…