Hi everyone,
We're happy to announce Patch 1.2 even earlier than we were expecting.
1.2 Focuses on rounding out VectorWave. Smoothing out the rough edges and squashing any outstanding bugs.
Patch Notes:
- Moved to Unity 2017.1 for better feature support(silly name BTW, 3.0, 4.0, 5.0, 2017.1? Unity why?)
- Fixed a few bugs brought on by Unity 2017 Including effects being displaying the wrong way, text clipping through objects, and buttons failing to load levels
- Updated all the in-game menus and buttons with fresh new sprites that make them sharper and easier to see.
- Fixed a bug that was freezing the leader-boards on the loading screen, not allowing the them to display.
- Added a rather large and hard to miss display of all the button controls to the options menu. In case you forget and you don't want to replay the tutorial.
- Worry Free settings changing! Made it so that when you're in a pause menu in a level the game slows to a crawl allowing you to modify whatever setting you wish without worrying about your defenses.
- Added Labels to the shop on your left hand to make it easier to distinguish items for new players.
- Fixed the Tutorial so you can no longer buy yourself into a corner(sorry about that). This is just a band-aid fix, a whole Tutorial rework will be coming in a few patches to make it much more friendly to users.
- Added new 2X speed button for those times you're stuck waiting for enemies to cross some desolate part of the track.
- Fixed a bug with the hand laser. We launched the game with a bug that slipped under our radar and broke the hand laser. Damage was still being dealt, but no effect was being shown. This rectifies that.
- Reworked the physics of throw-able objects. Objects like grenades and towers should not fly as far and feel more realistic to throw. Making it easier to toss them exactly where you want
- Removed FPS counter in levels but kept the one in the main menu. When the level slows down in the menus, the FPS counter becomes a moot point. You can still test your performance in the main menu.
- Reworked the effects on the laser Towers a small amount
- Added a nice little crumble animation to your core if you lose a level. If you play right you'll never see it :D.
Don't forget to restart your steam client to get the update.
Patch 1.3 should bring a few more features, bug fixes, and if we're lucky maybe even a level or two.
That's all the fixes for now, We hope you enjoy!
Here's to many more patches in the future and your continued support through all of them!
-Theodore