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Shards of AzuriaNewsHappy New Year! Planned Future Update - Build 6
Community

Happy New Year! Planned Future Update - Build 6

Shards of Azuria · published 2 Jan 2017, 00:50 UTC

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(ノ°∀°)ノ⌒・*:.。. .。.:*・゜゚・*☆

Happy New Year everyone!

For many reasons, 2016 was a turbulent year, full of shock and bewilderment.
I hope that for all of us, 2017 turns out to be a better year.
A year full of positive changes without any regrets.

2016 was still an incredibly significant year for Shards of Azuria and the two of us at Blue Potion Games. It has been massively rewarding to see it first successfully go on Steam Greenlight and then be released on Early Access. The reception has been very humbling and reaffirming. It confirms that doing this is worth it. Play testing, youtube videos, streaming, reviews and discussions have made it all an amazing experience.

THANK YOU to everyone that has contributed. We will make sure that Shards of Azuria continues to improve as 2017 goes on.

Planned Update – Build 6

It’s been a while since my last post, so I wanted to take the time to give some details on what to expect with a future update.
I am expecting the update to be ready sometime during February, but it could extend if more work is required first.

So what is expected to be in the update?..

– Custom Design Revamp
I mentioned this in my last post. This is not a decision to take lightly, but I feel is the right one.
Procedural generation of map areas is being phased out in favour of custom designing the map areas.
So while the world won’t look any different each time you create a new one, it should be a higher quality than before.
Doing this has meant there have been various development related things need, like a dev only map edit mode.
With this change, the current maps are also being revamped in their layout and appearance.

– Water, Rivers & Fishing

– Crop Growing

– New Abilities (Unseen, Mystic Bubble, Brace for Impact, Orb of Light)

– Queen Bee Boss

– More equipment/weapons

– Inventory Sort Button

This is merely a summary for now, the rest of the changes will be detailed within the full patch notes when the update comes.

I hope you have enjoyed the Christmas break and I wish you all the best this year!

More from Shards of Azuria

Other announcements

All news
In-game event24 Jan 2023Build 12Hi all! To follow on from Build 11, this build has continued reworking the UI by overhauling the look of the in-game HUD. This has involved completely redesigning the positioning and look of the in-game HUD from the elements in the top/left and top right to all be together in a single decorated bar at the bottom. The aim was to bring things together in a more cohesive single arrangement. Below…In-game event4 Dec 2022Build 11Hi all! The focus of this build has been in reworking the overall look and feel of the UI. To start with, we have re-done the Character, Crafting and Inventory screens. We hope these changes are a step in the right direction and are looking forward to doing similar improvements. Character Screen: - Functionally this should feel similar, but we hope the overall feel of the screen is improved. -…Game update4 Sep 2022Build 10.2.1- Re-fix to ensure the Worlds are generating correctly.