Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Few Shall Return DemoNewsApr 10 Demo Update
In-game event

Apr 10 Demo Update

Few Shall Return Demo · published 10 Apr 2026, 21:28 UTC

All newsPlayers around this dateRead on Steam

Hi Everyone!👋

We've got a big update today, with some new mechanical upgrades and format tweaks! With no further ado:

TREASURES for those who seek them

Introducing, the treasures system! If you've been craving the dark power the dungeon promises, look no further than these treasures. There's only one of each to be found on the map, so make sure to fight for them if you want the powers they grant! As for the powers, every treasure offers an initial power boost. Additionally, as you kill enemies and explore the dungeon, you'll get an extra scaling buff for that much extra impact. Treasures can be found by following the treasure chest icon on the map, or killing another player who happens to be carrying one.

CURSED CHALICE

You can find the chalice in the throne room, sitting next to the throne itself. Whoever gets to the boss room first has a chance to snatch it from under the boss's nose, and if you do you'll get an extra edge in the boss fight and the run to the exit! The Cursed Chalice adds raw damage to every attack, and a little extra depending on how far you've leveled by that point.

OILED WHETSTONE

Found in the abandoned laboratory, come across this treasure while exploring for an extra EDGE in combat. The cursed edge this treasure gives your weapon makes it swing faster, increasing attack speed for whoever holds it. However, weapons sharpened by the whetstone lose their blunt edge, and can no longer stun targets with hits as long as you carry the whetstone.

LOBBYing for a better tomorrow

We've implemented a new lobby state to our game loop! Before, if you left the game before it got started, your character would be incapacitated and you'd lose all your hard earned items. But no longer! Now, you can safely leave the start room up until the rounds properly kick off. To facilitate this, you can no longer use consumables or drop items until the round starts.

Bug fixes

  • Fixed and unified move speed code

  • Now Molokhia should move slower than Sprout, attack startups for melee weapons should now properly slow you down - Fixed damage numbers not showing up for all players

What else?

To help with identifying items on the floor, pickups now have colors! Regular equipment is a light steel color, Sprout's pickups are blue, Molokhia's are red, puzzle keys are purple, and treasures are a shining gold. [Pic] Molokhia's pie-making ability now uses the same spawn effect as Sprout's gamble ability What's next? We're working on some new environment art! Check in next week to see the beautiful walls and floors our artist has been cooking up.

As always, please share your thoughts on Discord and follow us on social media:
https://linktr.ee/ballardgames

-- The Ballard Games Team

More from Few Shall Return Demo

Other announcements

All news
In-game event27 Aug 2026Aug 26 Game UpdateHey everyone, Three big ones this week: every item now has a weight, weapon and shield stats have been rebuilt, and the HUD got a serious pass. Heads up before you read on: we had to wipe everyone's inventories with this update. More on that at the bottom. Everything Has a Weight Every item you pick up now has a weight, and carrying more slows you down. One point of weight is one percent slower…In-game event12 Aug 2026Aug 12 Game UpdateA Big One (Mostly Because There's a Lot of It) Hey everyone, This update is large, not because any single change is massive, but because there's a lot packed in here. New relic, nameplates, item rarity rework, and a long list of smaller fixes and improvements. This one's a bit of a crazy update behind the scenes too: 24 bugs and features shipped, and at least two nights where the team was up un…In-game event5 Aug 2026Game update: Aug 5Hey everyone, Smaller update this time around, but a few of these are things you've been asking for. Boss health bar, better item info, and the dungeon just got a little less predictable. Boss Health Bar When you're in the boss room, you can now see how much health the boss has left. No more guessing whether you're about to finish the fight or whether you're still nowhere close. Item Rarities a…