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SourceWorldNewsMarch Devlog. Release estimations
Community

March Devlog. Release estimations

SourceWorld · published 16 Mar 2026, 15:49 UTC

All newsPlayers around this dateRead on Steam

Introduction

Hello and welcome to another SourceWorld devlog! It's been just a month since our last devlog, however, we've been doing lots of various random progress. Everything about it is in the article. And for the last part, we'll talk about the planned release date for SourceWorld.

Driving

At some point in the game, player will be taken to a dangerous wasteland where they'll have to travel around using a vehicle and fight armored enemy transports.

We added a new musclecar with its own sound, different handling and some extras, like two mounted 50cal machine guns!

Firstperson driver camera was changed to a dynamic thirdperson one. Car has limited health and player is able to shoot its machineguns, although they can only shoot at front.


Changed Terminal Map View

We changed map view in terminal to look less flat and somewhat 3D.


Keypads

Improved Inventory UI

Inventory UI was redesigned to look more appealing, with better detailing and few extra animations.


Changed Health HUD

Health indicator was slightly changed. Previous one looked too much like Max Payne, so it was decided to make some changes to it and improve animations. Heartbeat is now more noticeable at low health.

Firearm Durability. Weapon Jamming

Previously there was an issue with the way how dropped enemy weapons gave too much advantage to the player, messing up progression and economy. This was changed by adding a weapon condition system. Each firearm now has a condition percentage which goes down with each shot. Weapons in poor condition will jam frequently or even have decreased stats up until the point of becoming very inconvenient to use.

A new item - weapon cleaning kit, will serve as a way to "repair" firearms. Although it won't be economically effective to use it on dropped weapons with their extremely poor condition. Players will be supposed to occasionally restore their weapons' condition before it gets worse. This also motivates to use melee weapons more often.

New Melee
Sword

Here's another melee weapon that players might be able to find in the game. It's a much stronger version of pipe that can chop zombie enemies in half, its only downsides are being slightly slower than pipe and less knockback.

Leather Boots

Release in 2027 Q1?

Up until recently we had no idea when we should plan SourceWorld's release. The slow development progress leaves us no room for estimations. Then it was decided to come up with a deadline, because without at least some pressure there won't be much progress, let alone release. I guess it's possible to finish the whole game until March of 2027. It's only important that we keep the progress going and in right direction.

More from SourceWorld

Other announcements

All news
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