Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Colony SurvivalNewsFriday Blog 265 - Long Beds, Bunk Beds and the Oddity Press
Community

Friday Blog 265 - Long Beds, Bunk Beds and the Oddity Press

Colony Survival · published 27 Feb 2026, 20:09 UTC

All newsPlayers around this dateRead on Steam


All changes mentioned in this blog concern the internal dev build. Nothing has been released publicly yet.

This month, work on the Oddity Press has continued. It works like the Mill: specific items will be produced there, over time, without a colonist present. But the Oddity Press will be unlocked later in the game, and it mainly produces decorative items.

The Press is a moving object. The wheel rotates and the press itself goes up and down. All of that is currently functional in the dev build. And the actual production of decorative items is already happening as well!


One of the new items is going to be a new, more decorated bed. This being a Dutch game, our colonists are tall. Current beds fit neatly within two voxels, but the colonists are squeezed into them, feet clipping through the bed frame.

The new bed fixes this. It requires three voxels in length. The bed itself is significantly longer than two voxels, and the rest of the third voxel is taken up by a chest. This allows for more decoration on the bed, and a cozy fit for the colonist.

We're planning to make the paint feature compatible with these beds. Painting them should result in different variants of the same type of bed.

This “fancy bed” will be an extra option, and it does not replace the old, simple bed.


We’re also working on a very functional new bed type: bunk beds! Place one item and two colonists can sleep there. These should be very useful for people who want to make optimal use of space.


The first decorative furniture and “item-piles” have been added to the dev build. We added an empty desk and a little table. Both of these are exactly one voxel tall.


The “item-piles” are groups of small objects with different themes. They can be laid down upon voxels, but they can also be put on top of the new furniture.

The desk is two voxels wide, and has two separate spots for these item-piles. But it’s not merely item-piles that can go on there! You can also stack furniture on top of other furniture, or build on them with regular voxels.


All of this should help give players a lot more options to make their colonies and blueprints look much more alive and organic!

Bedankt voor het lezen :D

Reddit // Twitter // YouTube // Website // Discord

More from Colony Survival

Other announcements

All news
Community11 Sep 2026Friday Blog 271 - Contest Winners and Double MKB PatchThe release of 0.18 went well! In subsequent days, we released a bunch of small updates, bringing the current version number to 0.18.0.9. They’re mostly tiny fixes, but some are worth extra attention. The biggest one concerns Remote Play Together, which can be used to play Split Screen Colony Survival with friends on distant computers, even if they don’t own Colony Survival. We developed Split…Major update21 Aug 2026Friday Blog 270 - The Split Screen Update, 0.18.0, is Live Right Now!This update does exactly what it says on the cover. Plug in a controller, divide your monitor in two and play the game with a friend right next to you! Enabling Split Screen will generate a second character who has the same capabilities as the first. The second player can start their own colony, explore the world on their own, use the top-down view, or share a colony with the first player. Ther…Community24 Jul 2026Friday Blog 269 - Blueprint Builders' Contest Ends in August + SplitscreenThe Blueprint Builders' Contest ends next month, on Sunday August 23, at 23:59 Amsterdam time! All players are allowed to put one post in #Blueprint-Contest-Entries on our Discord . This post can contain a maximum of seven blueprints. This is meant to give you the opportunity to share a set of related buildings, like castle walls and gates and towers - you don’t need to develop seven different…