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Salt 2NewsBeta Branch Update - Hunter's Guild and Additional Enemy Behavior
Community

Beta Branch Update - Hunter's Guild and Additional Enemy Behavior

Salt 2 · published 24 Sep 2025, 14:54 UTC

All newsPlayers around this dateRead on Steam

New content is available for testing on the Beta Branch. If you wish to test the new content, instructions to access the beta branch can be found here.

This update includes new content, some additional enemy behavior, and fixes.

Hunter's Guild


This new guild is a ragtag band of hunters. Discover their island outpost and join them to start their questline of hunts.

Enemy AI Changes


Some enemies have a couple of new behaviors that they can decide to do during combat. This includes the ability to block attacks and drink potions, if they have one. Both of these actions can be interrupted by a heavy attack or a lucky normal attack.

Changes

  • Added hunter's guild, including a new quest line and items.
  • Added a new boot-exclusive armor talent that reduces the distance enemies can hear you.
  • Enemies can now sometimes block attacks.
  • Enemies will sometimes try to drink health potions during combat, if they have one.
  • Enemies with bows will now sometimes reposition.
  • Enemies with melee weapons can now switch to a bow if you are in a spot they can't reach.
  • Slightly adjusted timing on enemy attacks.
  • Increased the amount of money earned from commission quests.
  • Increased the value of most fish, making fishing a more lucrative skill.
  • Strong health potions now require cave mushrooms instead of toadstool mushrooms, making them easier to craft.
  • Blacksmith Storage Chests are now a little more likely to drop rare ores.
  • You can no longer block attacks coming from behind you.
  • Allow placing other ship decorations on top of rugs.
  • Added sound when destroying an item.
  • Added sound when transferring items to and from ship storage.
  • Added mouse click sound when right-clicking an item in your equipment window to inspect it.
  • Added equip and unequip sounds when changing equipment through the equipment window.
  • Fixed the Tempest Potion not working right in multiplayer when you are not the host.
  • Fixed NPCs not navigating correctly at some shipwreck points of interest.
  • Fixed client corpse appearance not matching their hair color.
  • Bears will no longer attack and kill Goldfang (a rare boar associated with an achievement).
  • Rite of Passage altar no longer makes the door open sound when used.
  • Fixed exploit where food items would not be destroyed if placed in storage before the consume animation finished.
  • Fixed some items having the wrong rarity.
  • Fixed some items having the wrong price.
  • Fixed NPCs being able to hit rocks when trying to hit the player.
More from Salt 2

Other announcements

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Community14 Sep 2026Beta UpdateThis update is on the Beta Branch . Hop on over if you want to help us test the upcoming update. Survival Skill Tree This update introduces a brand new Survival Skill Tree. You will be able to earn points in this tree by cooking, fishing, and hunting. This tree will include 9 new skills to pick from that give you all kinds of benefits, ranging from experience bonuses in crafting skills, a chanc…Community10 Aug 2026Update Preview: Survival Skill Tree and Legendary AnimalsAhoy mateys! We wanted to give you a quick overview on what we've been working on and what you can expect for the next update. Please keep in mind that while we are trying to keep content flowing at a decent rate, our small team (2 people) is currently split between working on the PS5 port of the game and new content for upcoming updates. That being said, the PS5 port is going very well and we…In-game event22 Jun 2026Update: New Islands, Quest, Loot, and MoreThis update contains a number of fixes, improvements, and new content. Some new small islands can now be found past the 30 unit mark in any direction. These contain new quests, items, and points of interest. Additionally, the selling price of some crafted items has been rebalanced. These now sell for more than the sum of their components, which makes crafting more profitable than it used to be.…