Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
BarrageNewsThe One Where Cody Ghosts Mahiri (and Everyone Else)
Community

The One Where Cody Ghosts Mahiri (and Everyone Else)

Barrage · published 11 Aug 2025, 12:53 UTC

All newsPlayers around this dateRead on Steam

Hello there!

It has been a while - I hope you're all doing great and having a fantastic (too much?) start of the week!

I don't have a new version of Barrage for you today, but since I'll be taking 4 days off this week for a little bit of summer vacation, and since it has been a while since the last post, I wanted to keep you updated on what's going on.

Medium AI

As promised I am working on a new medium AI. It's going..okay.

It's not 100% complete but it's good enough to be released.

What's still missing is some optimisation and some code specifically designed to take advantage of more complex XOs—namely Mahiri (from the base game) and the promo XOs—which are currently being disregarded by the AI.

This is a bit of a compromise I had to make to stay on schedule, since I really want to release the first DLC by the end of summer (aka mid-September). As a result, the time I can dedicate to the AI is limited. I also have a list of bugs to fix and quality-of-life improvements to implement.

That said, I didn't want to release the AI and then ghost you all for a week, so it'll be released at some point between the 18th and 29th.

Regarding the in-game performance of the new AI, I was aiming for an average of 130 points in a 2-player game and 100 in a 4-player game.

Unfortunately, at the moment it's more like 100/110 ± 30 points in 2-player games and 70/80 ± 20 points in 4-player games.

There are still some situations that I'm trying to address, where it can get stuck and underperform but, all in all, it plays better and more consistently than the current Easy AI.

I know it's a bit of mixed bag situation but I wanted to be honest about it, especially because it's not a done deal yet. I will continue to work on it, every chance I get, alongside other tasks.

The Leeghwater Project + 5-player map and gameplay

As stated before, the new DLC is on it's way and we are aiming for a mid September release.

We still have a few concerns about certain gameplay elements, especially considering all the feedback you awesome folks have shared with us, but we'll do our best to meet the deadline we’ve set—fingers crossed.

That's all for now, folks!

Wish you all a dam-tastic week—and happy summer vacations to the lucky ones!

Cheers,

Cody

More from Barrage

Other announcements

All news
Release6 Sep 2026The one where The Duel is about to beginHello everyone! Long time no see, Cody here to get you up to speed with the dev side of things. I want to kick off this post by apologising for the long silence — sorry, everyone! A lot has happened in the last few months, but here's the good news: The Duel DLC is done. Well… almost . I still have a few bugs to fix here and there but all the contents and features are in. Over the next few days…Release1 May 2026The One Where the Priority Lane to Colorado Finally OpensHello there! With this post, version 1.6 finally arrives — also known as the one where The Colorado Connection DLC gets released! Well… sort of. As tradition demands, the DLC will first be available to those who bought it on Kickstarter during the Legendary Box and Cranio’s Expansion Pack campaigns; so if you are one of these players, keep an eye on your inbox (and spam folder) in the coming da…Community9 Apr 2026The One Where The Colorado Page Is ConnectedHello there! I hope you are all well and fine in these trying times; Cody here with a small update on the state of the project. As you might know, I'm currently working on The Colorado Connection . I'm aiming for an early‑May release so, as always, the schedule is tight, but confidence is high. The Steam store page of the DLC is now online, so if you don't want to miss the release, you might wa…