
Greetings Mubs, you're reading the latest news about Minigame Madness V0.14.5! This bi-weekly update we've got the minigame vote results, added a (WIP) replay system, reworked Parkour Panic & more! 🤩
⚠️ Check the lengthy changelog at the bottom of this post for the full list of changes!
Our 5th official minigame poll has come to a close! Let's see the results!
(Read about the minigames in detail in our previous post.)
🥉 In third place, 🏃 Rotten Rampage 🧟 with 11.8% of the votes!
🥈 In second place, 💥 Wreckage Wrangle ⛏️ with 41.2% of the votes!
🥇 And in FIRST PLACE, 👑 Royal Rumble 🏰 with 47.1% of the votes!
Congratulations to everyone who voted for Royal Rumble! 🥳🥳🥳
Royal Rumble will be added in our next development cycle!
If you want to participate whenever the next minigame poll happens, join the Discord! ❤️
We've added a (work-in-progress) replay system to allow you to re-experience your best moments, whether in minigames or condos!

Replays can be started and stopped by pressing F9, and they can then be watched inside your condo, by checking the 'Replays' tab inside the 'Extras' tab! 🍿🎞️
Replays are great for content creators, for "normal people" to share with friends, and for us devs to analyze games, because it's not a static video - you get to move the camera around like in spectator mode! 📹
⚠️ There's a lot of work left to do on replays. For example, replays don't work well yet in most minigames. Next update we'll hopefully have patched every minigame to fix this. Until then, Blazing Bullets and Condo replays seem to work quite flawlessly!
Parkour Panic has historically been the minigame that's both the toughest for noobs, and the easiest for pros. Noobs (literally) die as soon as humanly possible, and pros consistently reach the roof - both of which should be impossible! 🤯
How do you make a game harder for pros, while easier for noobs at the same time? Well, today we present yet another attempt at solving the balancing nightmare that is Parkour Panic! 🧐
To make the game harder for pros, booster pads are now disabled when high above the acid. This makes the game relatively easier for noobs, as they are usually closer to the acid. On top of that, it also makes the game more intense for pros, who have been craving more challenge. 💪
To make the game even more easier for noobs, we've increased the platform count by ~15%. This will both make platform paths easier to spot, while also allowing noobs to easier find footing when falling from heights - hopefully reducing their death rate. Considering pros already have no trouble finding paths and generally don't fall, they shouldn't be buffed by this. 😅
We also fixed a rare gamebreaking issue where no platform spawned on a layer whatsoever! 🪲
Will Parkour Panic finally be balanced? We'll find out by analyzing the data throughout this month. 🧠
Crumble Crisis has been rebalanced in many ways, ultimately making the game easier again for beginners. That said, we'll be balancing the game in multiplayer LIVE today during the dev session in our Discord. 🥶
Balancing is an ever-evolving action, as it depends on the playerbase as much as the minigame itself. Metas and strategies are constantly evolving, and we've noticed players getting too good at being goalkeepers/camping their goals, leading some matches to be concluded in boring ties! 🥱
For this reason, goals now become 10% larger towards the end of the game. 🏃➡️⚽🥅
Stay tuned to the ever-expanding Minigame Madness experience by following us on Steam and joining the Discord community!
Have an epic day, or an average one! No pressure. 👋🏼
