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SurrounDeadNewsDeveloper Update - 2025 & The Update
Community

Developer Update - 2025 & The Update

SurrounDead · published 18 Dec 2024, 22:38 UTC

All newsPlayers around this dateRead on Steam

Hey everyone,
This update outlines the next update and a refined roadmap.

An Apology


I said I was going to get this update by before Christmas. I'm not going to be able to for 2 reasons; one, I'm currently not happy with how it would of been released, with it being a full rework of the inventory (Which I heavily underestimated the work on) I don't want this having multiple issues and would rather sit down and keep improving it. Two, while I will still be working on the update over the current days and weeks around Christmas and New Years I'm going to be spending some time with family and friends, simple as, not much more to it then that.

So, when is it you ask? January, over the next 1 to 3 weeks I'll be able to lock down a more precise date and start with a long overdue experimental build before stable.

The Roadmap

Phase 1

  • The majority of phase 1 is coming out in the the first major patch in January, with the possibility of it including the bunker additions too and if not that will be released shortly after.

Phase 2

  • Building a settlement system - This system will tie into quests but revolves around upgrading a settlement from ruin to glory. More information in the future.
  • Reworked human AI/Other AI - Human AI is meh. It does what it needs to do, but not very well. I'm going to completely remake them so the system works smoothly and allow some various actions the AI will be allowed to perform.

Phase 3

  • Vehicles - This is more of a "layering" system for the vehicles. From physical modding to enhancing general specifics, or even a towing system for trailers and more.

Phase 4

  • Lore - I'm going to keep adding to the notes, radios and some new systems but with this you will see a full fleshing out of the lore and what happened to this place.
  • Character perks & traits system - From the occupation you chose, to specific features about your character, this will all come together to a more in depth character creation and life of your character (I do not plan on forcing you to start a new character to reap the benefits of this system).
  • World electricity system - Go to the power plants and electrical substations, clean them out and keep others out to provide electricity and goodies to selected locations.

Phase 5

  • Multiplayer - Simple as. The penultimate ending to coming out of early access.
  • And more...

Finally, thank you. Apologies I couldn't end the year on a high but we move into the new year with a whole lot to look forward to.

Zurvivor

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