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Train Driver 2NewsUpdate 2026.1.1 "Edek"
In-game event

Update 2026.1.1 "Edek"

Train Driver 2 · published 27 Mar 2026, 04:12 UTC · build 22486300

All newsPlayers around this dateRead on Steam

Changelog 2026.1.1 "Edek"

Rolling Stock:

  • Model of the EDK80 railway crane/derrick set with a type 24z flatcar loaded with railway sleepers
  • Model of a 20-foot tank container as cargo or a scenery object

Scenery:

  • Dedicated models for Pabianice: railway monument, signal boxes and the Pc11 signal post
  • Dedicated models from Pierzyska: warehouse, station building with signal box, traction substation
  • Model of the 401Da locomotive in three paint variants as a decorative object
  • Model of the X-ray scanner from Dorohusk

Gameplay:

  • Extended support for the lighting cabinet with the ability to configure light sources assigned to individual switches
  • Changed the library handling API communication, improved handling of lost connections, support for basic queries in offline mode, improved transmission of train weight and length data
  • Fixed the display of the description tooltip on the route lever
  • Fixed lighting in signal boxes

Editor:

  • Ability to duplicate scenery objects and object groups using a button or keyboard shortcut (Ctrl + D)
  • Ability to rotate scenery objects or object groups by 90 degrees on the Y axis using a button or keyboard shortcut (Ctrl + R)
  • Extended pin system with the ability to paste a reference link into a pin description
  • Fixed snapping of objects to the track
  • Trackside objects (signals, indicators, etc.) are now visible immediately after selecting a prefab
  • Fixed the prefab list — corrected text formatting and removed underscores from prefab names for better readability
  • Changed the method of generating selection boxes that indicate the currently selected object in the editor

Other:

  • Fixed statistics in the player profile
  • Fixed deselection of inserted objects in the editor
  • Fixed hitboxes, materials and textures of numerous scenery objects
  • Optional support for launching the simulator with the DirectX 12 graphics API (requires the appropriate entry in the game properties in the Steam library); DirectX 11 remains the default API

Resolved Reports:

  • https://git.ttsk.ngo/td2dev/simulator/-/milestones/74#tab-issues
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