Fixed animation playback at turnouts after changing the drive
Fixed collisions in SignalBoxPawlowice
Fixed the order in which teleportation buttons are generated in signalman mode
Fixed point closure animations
Fixed the positions of EbiSwitch drives
Fixed the rotation of switch lights with mechanical drives
Fixed the assignment of lightning arresters to categories in the prefab lists in editor mode
Fixed additional code segments responsible for clearing the previous scenery from memory; added a dedicated message indicating the completion of this process
Fixed the rendering of the overhead wire on the second and subsequent loaded scenes
Fixed the cold start for diesel locomotives
Fixed the generation of Loft objects longer than 500m by generating a few more triangles to prevent potential PhysX errors
Fixed operations related to fetching images, API data, and other services
Fixed the placement of the overhead wire
Fixed the positions of the EEA5 drive covers so they do not collide with the control compartment covers
Fixed the rain effect on the side windows of locomotives
Fixed a message in single-player mode regarding an incorrect scenery name in the file
Fixed the display of screenshots in the main menu background
Changed the empty scenery template; reduced the hole in the terrain generated by the magic forest
Added the ability to adjust the default camera FOV values
Optimized the bogie script