PDPS 1.09v patchnote
In this version I worked on improving the usability and Irina's quests and story. I think the framework for the story has been created, so now it's time to refine it. So far, there's only a big main story, and even that isn't certain. The only thing that remains is that it will unfold in this way. In between, I have a desire to create subquests and various situations. It's quite difficult. I'll have to create quite a few scenes for that too. There isn't much detail, probably because most of the work was done on the story. 😭
Still, it seems like the framework of the game itself is being organized to some extent.
Gameplay
• Ending map creation (boss AI and animation still need improvement)
• Emotions are now expressed according to dialogue in in-game scenes.
Facility
• Created a marker to indicate character locations in the facility.
• Status UI reorganization
• Created a quest system (dialogue is displayed after completing a quest.)
• Created a choice and multiple ending system. Three endings for Irina. It was created based on the conditions (Good, Normal, Bad).
• Developed an emotion selection system (you can choose from five emotions and play them).
• Animations and expressions when talking to characters.
• Conversations change depending on the quest stage.
RewardScene
• Added scenes for Irina, Corrupted Kyra, and MII.(Originaly, penisband scene)
• Designed to cause blushing to appear on the character's face depending on their excitement.
• Speed control in loop situations.
• Camera position saving feature.
• Top removal feature (some with and without tops).
Customization
• Added Irina Operator costume.