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TetherGeistNewsNew demo! New trailer! Big things happening with TetherGeist!
Community

New demo! New trailer! Big things happening with TetherGeist!

TetherGeist · published 7 Oct 2025, 15:30 UTC

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Hi folks!


Jordan, Noah, and Rae here, AKA O & Co. Games, the team behind TetherGeist. We just wanted to let you guys know that we have a new Full Reveal Trailer for our game TetherGeist AND a new demo up on the Steam Page!

Inspired by Celeste and Hyper Light Drifter, TetherGeist is a tough but satisfying precision-platformer about taking the road less travelled. Use the powers of Astral Projection and your own ingenuity to complete a dangerous coming-of-age pilgrimage. Master tight controls, overcome challenges, and let your spirit guide you to the journey's end.

This has been a labour of love for many years, and we’re super excited to see more people trying it out! Please follow us here for updates, or check out our Youtube Channel, where we’ve been posting regular vlogs about the development journey.

Thanks so much, we’ll be back soon with more news! 

All the best,

Jordan, Noah & Rae 

O & Co. Games

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Game update23 May 2026v1.0.8 Minor FixesRedesigned input detection and execution on blue pipes in Chapter 5.3 to be more responsive to player expectations. · Recolored the damage vines in Chapter 5 to have better contrast and improve readability. · Fixed issue where words at the end of a line in cinematic dialogue boxes would jump to the next line midway through spelling them out. · Fixed "skip cutscene" logic when meeting Yupa at th…Game update13 May 2026v1.0.7 Minor FixesFixed issues in chapter 3-2 and chapter 4-3 where subsection red atropa counts in the overworld were incorrectly referencing the wrong atropa IDs. · In addition to the interact button, "up" can now also be used to interact with NPCs and doors, including up on the left controller analog stick. · Objects that spawn instances (e.g. chapter 2 toxic plumes, chapter 5 lava fish, chapter 7 lasers, etc…Esports9 May 2026Developer Playthrough (Soft Speedrun)I'm playing through the entirety of TetherGeist! (And casually seeing if I can beat the current speedrun World Record). I'll be sharing my own commentary along the way, talking about design decisions, mechanics, and story points!