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Knights in Tight SpacesNewsPatch 1.0.5
Game update

Patch 1.0.5

Knights in Tight Spaces · published 3 Apr 2025, 09:03 UTC · build 17807931

All newsPlayers around this dateRead on Steam

Greetings Knights, another update for you, and this one contains one of the most requested improvements: namely that ALL push attacks will count towards push-out objectives, even when the target has been killed as part of the attack.

We've also made party play more powerful. Previously there were restrictions on the number of support attacks that could be triggered by a single attack, and this has now been unshackled, so each supporting party member is able to make a Support Attack if they can. This means that Split Kicks, Twin Arrows, Sweeps, Rends, etc. all become massive force multipliers if your squad is lined up correctly.

Alongside these headline changes, there's a bunch of smaller fixes and improvements; and over the next couple of weeks we'll be making some changes to some of the Archetypes that have been underperforming; and talking of performance, thanks to our friends at Unity, the next patch will bring some major framerate optimisations for players on certain hardware.

Gameplay Changes

  • Push objectives are now credited to the player, even if the attack kills the target
  • Support Attacks now fire more consistently and multiple support attacks can fire from a single initial attack (i.e. Sweep)
  • Consumable cards can no longer be Removed/Discarded by other abilities
  • Steel self no longer stacks multiplier
  • Dodge Counter no longer removes other dodge stacks
  • Additional status icons (Auto-Attack, Turn-to-Face, and Advance) added to overhead panel

Fixes

  • Fix for Poison Strike doesn't apply Poison to all targets
  • Missing Warlock ability vfx added
  • Fix for occasional soft lock when cards were removed at the same time as a Combo reduction status was in play
  • Fix for softlock when Demons arrive at the end of Survival mission in Endless Mode
  • Fix for occasional soft lock when multiple characters die during Hurricane push
  • Fix for occasional soft lock when an enemy dies within range of another enemy's sweep
  • Music tracks correctly assigned within The Eleven Quest
More from Knights in Tight Spaces

Other announcements

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Sale13 Apr 2026Raw Fury Publisher SaleIt’s Raw Fury Publisher Sale time which means there are some fantastic deals to be had including 50% off Knights in Tight Spaces until 27 April 2026! Knights in Tight Spaces is a turn-based tactical game with a striking and stylish appearance with strong action-movie visual effects and animations. You must learn to master your surroundings, recruit new characters and assemble your party with ca…Community24 Nov 2025The Steam Game Awards Are Here - Vote For Us!How you doin', fellow knights? It's been a while! 2025 is almost ending (can you believe it??), and it's that time of the year again: Time to vote for your favorite Steam games. We'd love to have your vote in the Best Soundtrack category. And we have no other than nervoustestpilot, the man himself, asking you for it ! Remember, if you like it, you can buy our soundtrack as a DLC!Game update17 Oct 2025Patch 1.0.10Our beloved Knights, it's been a while! Here we are with a small patch to address some of the issues you've reported in the last weeks. Again, we really appreciate your support! · Indicate which archetypes have completed quest mode for better player achievement tracking · Fix for Endless Mode failing to load when players have too much Legacy save data · Fix for ability to break save data when q…