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Knights in Tight SpacesNewsOne Week to Go!
Community

One Week to Go!

Knights in Tight Spaces · published 26 Feb 2025, 16:30 UTC

All newsPlayers around this dateRead on Steam

With less than a week to go until Knights in Tight Spaces is released, the team has been hard at work fixing edge-case issues and making last-minute tweaks to the game’s balance, motivated no doubt by visions of a celebratory trip to the tavern.

Our Discord has been a lively and crucial part of this process, providing up-to-the-hour feedback on the latest builds, and alerting us to exploits alongside spotting bugs. Recent changes have made for faster fights, shorter quests, scarier skeletons, and in another win for nominative determinism, tighter spaces.

Starter decks for all the new archetypes have also been rebalanced, as we’ve gone back and forth trying to make each one distinctive, with clear strengths and weaknesses that compound over the course of a run.

One of the most exciting aspects of development, though, has been seeing the reactions to all the new systems we’ve added. Players of Fights in Tight Spaces will remember the Events that added risk/reward decisions into runs. These have been replaced by dozens of fully fledged sidequests, all with their own dialogue, combat encounters, and risks with bigger rewards.

Accepting an old crone’s plea for help could hugely strengthen your party or spell your untimely demise, depending on how prepared you are for any number of possible outcomes. Or, in some cases, how polite you choose to be when accepting or declining the quest!

On top of this, your actions during each run will echo throughout the current playthrough and beyond. Accepting and declining certain offers will cause quests to branch in different ways, and as part of the new party system, hiring and firing associates, or even going it alone, will endear you to some and make others want to do you harm. The next time you want to dismiss a sorcerer, keep in mind that those spells can be slung your way!

What’s certain is that all of these systems working together makes each playthrough alive with moment-to-moment tactical decision-making. Every choice you make both on and off the battlefield propels you down a path to glorious victory or ignominious defeat. Prepare to succeed, to try and fail, to use your wits or rely on unvarnished brawn, but above all, prepare to do it again, but better.

Knights in Tight Spaces releases on Tuesday, 4th March.

https://store.steampowered.com/app/2315400/

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Sale13 Apr 2026Raw Fury Publisher SaleIt’s Raw Fury Publisher Sale time which means there are some fantastic deals to be had including 50% off Knights in Tight Spaces until 27 April 2026! Knights in Tight Spaces is a turn-based tactical game with a striking and stylish appearance with strong action-movie visual effects and animations. You must learn to master your surroundings, recruit new characters and assemble your party with ca…Community24 Nov 2025The Steam Game Awards Are Here - Vote For Us!How you doin', fellow knights? It's been a while! 2025 is almost ending (can you believe it??), and it's that time of the year again: Time to vote for your favorite Steam games. We'd love to have your vote in the Best Soundtrack category. And we have no other than nervoustestpilot, the man himself, asking you for it ! Remember, if you like it, you can buy our soundtrack as a DLC!Game update17 Oct 2025Patch 1.0.10Our beloved Knights, it's been a while! Here we are with a small patch to address some of the issues you've reported in the last weeks. Again, we really appreciate your support! · Indicate which archetypes have completed quest mode for better player achievement tracking · Fix for Endless Mode failing to load when players have too much Legacy save data · Fix for ability to break save data when q…