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Space TalesNewsEarly Access Starts on March 11, 2026
Announcement

Early Access Starts on March 11, 2026

Space Tales · published 11 Feb 2026, 09:21 UTC

All newsPlayers around this dateRead on Steam

Hey everyone,

Space Tales is launching into Early Access on March 11, 2026 - one month from today - at an Early Access price of $14.99

This is a big moment for us. This is our first game release, but we've been an art outsource studio for over 10 years. Space Tales has our name on it and our reputation behind it. We're going to deliver the best RTS game we can possibly make for you.

What You're Getting on Day One

The Early Access build includes

  • 8 campaign missions

  • 8 survival maps

  • roughly 15 hours of gameplay if you are aiming to conquer everything.

You'll follow the story of Xander Falcon, who unexpectedly inherits the title of hero after his father's death. As Xander, you'll command the I.P.E. (Inter-Planetary Expansion) army against the alien Nexera and uncover the dark secrets of the cosmos.

All I.P.E. units and game mechanics are unlocked in Early Access, you just need to progress through the game to get them. You'll be fighting two enemy factions:

All I.P.E. units and game mechanics are unlocked in Early Access, you just need to progress through the game to get them. You'll be fighting two enemy factions:

  • the deadly and aggressive Nexera

  • The mysterious and territorial Kill Bots.

What's Still to Come

We have 5 more missions in the works with a new enemy faction that will demand even more from you tactically. Each mission will come with a survival mode, and the story is going to be an epic space operas. That has always been the experience that we are aiming to create for you.

  • 8 missions at Early Access launch (March 11, 2026)

  • 13 missions total at full launch, plus survival modes

  • Full launch target: Late 2026 (but nowhere near the GTA 6 release date, we hope)

Your save files will carry over from Early Access to the full release through a normal update. No progress lost.

Why Early Access?

We want to use this period to fix bugs, balance the game, and improve features based on how you actually play it. The remaining missions are still in development, and what you tell us during Early Access will directly affect how we build them.

Feedback

We read our Discord daily and we respond daily. Bug reports, balance issues, feature requests - feel free to send it all our way. We want to build this game with the people who are playing it.

You can join our Discord Here: https://discord.gg/mej9QXyvj5

Early Access Trailer

Our Early Access trailer drops during the first week of March. That'll be your first real look at the story of the game and the brand-new campaign mode

Thanks for the support. See you on launch day.

— The Space Tales Team

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Game update10 Sep 2026Patch 1.1.3Patch Notes General & Performance Fixes · Mission Cleanup & Stability: Fixed an issue where the game system failed to properly close background assets after mission completion. This was causing severe lag and potential crashes when players went AFK on the Planet or Space Maps. · Planet Lighting: Fixed a bug that caused planet colors to shifts dynamically (becoming noticeably brighter or darker)…Game update27 Aug 2026Patch 1.1.2Patch Notes: Version 1.1.2 Focus: Mission 13 Balance Update ⚔️ Boss & Encounter Adjustments · Despot Attack Moved: Relocated from Stage 1 to Stage 2 during the final boss fight. ⚓ Ship Deck Mechanic Updates · New Neutral State: Small enemy waves now spawn when the ship deck is in a neutral state. · Control Conditional: Enemy waves no longer trigger if the player does not control the ship deck.…Game update21 Aug 2026Patch Notes: Version 1.1.1Patch Notes: Version 1.1.1 🛠️ Bug Fixes · Mission 9 Survival Mode Map Glitch · Resolved an issue where early access players updating to 1.0 loaded Mission 11 tiles onto Mission 9. This issue was critical and blocking the player from completing the mission. · Note: If you managed to clear this mission since the 1.0 release, this new build will reset your progress back to the start of Mission 9…