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PLATiNA :: LABNewsUpdate Notice (02/12/2026)
In-game event

Update Notice (02/12/2026)

PLATiNA :: LAB · published 11 Feb 2026, 08:57 UTC

All newsPlayers around this dateRead on Steam

We would like to inform you of the details regarding the client update scheduled for release on Thursday, February 12.

This update will be rolled out after the scheduled maintenance is complete. The changes listed below will take effect once you have updated your client to the latest version.

New Contents

The following new songs have been added:

  • Standard Songs

    • “CATCHMEIFYOUCAN” by zeroth, Hylen

    • “Prism” by Inverted Silence

Adjustments and improvements

  • Improved the notification pop-up for rewards claimable upon increasing DB’s Afinity.

    • Added a brief input delay for the notification pop-up. Pressing [Enter] or [Esc] immediately after the pop-up appears will no longer close it, preventing you from accidentally skipping it while navigating through result screen.

    • Fixed an issue where the notification pop-up would trigger even when there were no rewards available to claim.

Bug Fixes

  • Fixed the following issues that could occur within the Keybinding settings:

    • Unable to set the [Caps Lock] key as a new input.

    • Unable to rebind keys assigned to SPEED UP/DOWN.

    • (Note: In certain environments, your current Keybindings may be reset to default to prevent conflicts with these updates. We appreciate your understanding.)

  • Fixed an issue where the JUDGE rate in the [Play Info Widget] was displayed incorrectly in certain situations.

  • Fixed an issue where cursor movement using the arrow keys was not smooth when selecting decorative items (icons, backgrounds) in the ‘PROFILE’ settings menu.

  • Fixed an issue where the BGM playback was delayed when entering the title screen after launching the game.

  • Fixed an issue where the reward acquisition popup appeared upon increasing DB’s Affinity Level, even when no rewards were available.

  • Fixed an issue where clicks on the head area of Roro’s Live2D model were not detected.

  • Fixed an issue where the sum of FAST/SLOW counts for each section did not match the total count on the result screen.

We sincerely appreciate your continued support for PLATiNA :: LAB.

More from PLATiNA :: LAB

Other announcements

All news
In-game event15 Sep 2026Update Notice (2026-09-16)Announcement for all Decoders, Here are the details regarding the client update patch released on Wednesday, September 16. New Contents The following track has been added to the " FLAGSHIP " category: · " リーチヒマヒママヨヤキソバ " by 一姫(CV. 内田真礼) · This song can be played for free if you own the main game. Adjustments & Improvements · Added a percentage (%) unit indicator to the "TOTAL (Current Accuracy)…Community14 Sep 2026Service Maintenance Notice (2026-09-16)Server maintenance will be conducted during the following period for the new version update. Maintenance Period Wednesday, September 16, 2026, 2:00 – 4:00 (UTC+0) Additional Notes · Please note that the game will be unavailable during maintenance. · The exact end time may change depending on maintenance progress. · Any changes to the maintenance schedule will be shared through additional notice…Steam news10 Sep 2026Cuteness Overload! The falling-note rhythm game PLATiNA :: LAB is OUT NOW!Hi Decoders, Today, PLATiNA :: LAB is finally leaving Early Access and officially launching as Version 1.0! The base game is priced at $19.99, with a 15% launch discount available for the first two weeks! Jump in to play over 100 original tracks and popular IP songs across multiple genres, accompanied by a roster of more than 10 adorable DB characters. As revealed in our 1.0 preview post , we a…