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Master of CommandNewsPatch v1.2.2 Shop Bugfixes
Game update

Patch v1.2.2 Shop Bugfixes

Master of Command · published 20 Dec 2025, 17:17 UTC · build 21270147

All newsPlayers around this dateRead on Steam

Okay this will have to be the last patch for now. We realized the shop buying/selling had a couple of bugs and some of the town conditions weren't working properly, so it should all be fixed now!

CAMPAIGN CHANGES

- Some of the settlement conditions were applying the wrong price modifiers. So a place that was meant to have a discount was increasing costs and a play with increased costs was applying a discount. This has been fixed.

- Hearts & Minds doctrine fixed

- Salary Reduction doctrine fixed

- Fixes where sometimes your items would be valued at “0” to be sold unless you closed the shop window and reopened

UNIT CHANGES

- French gendarmerie charge increased by +5 to 35. It was previously 35 which meant that when you upgraded from Hussar to Gendarmerie you not only lost 100 manpower in the unit, but you lost -5 charge which felt weird as an “upgrade.”

- French Royal Cavalry charge increased by +5 to 45. It was previously 40 which felt low because it was lower than the hussar and gendarmerie despite having the smallest unit size of any of the French cavalry.

UNIFORM CHANGES

- More fixes made. There was a glitch where if you customized a uniform but then upgraded the unit, it would make it so some parts of the uniform which were changed as part of the upgrade would fallback to a neon green color.

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