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Master of CommandNewsPatch 1.5.7
Game update

Patch 1.5.7

Master of Command · published 22 Jun 2026, 18:51 UTC · build 23860099

All newsPlayers around this dateRead on Steam

Campaign Changes

- Swedish death march attrition is now 0.75% instead of 1% per day to make it less punishing in the late-game

Battle Changes

- Artillery damage per hit reduced by roughly 10%. Artillery accuracy (chance to land a hit) has not changed, but each successful hit now causes slightly fewer casualties. For example, a bombardment that previously killed around 45 men should now kill closer to 40. This should make artillery-heavy AI armies feel less punishing at scale and give smaller or less gun-focused army builds a better chance against them.

Fixes

- Improvements made to game stability, fixes for crash reports

More from Master of Command

Other announcements

All news
Game update8 Jul 2026Patch 1.5.8Bugfixes - Fixes made to Steam cloudsaves - Crash fixes - Fixed audio glitch where sometimes the raiding sound didn't play while in that stance Modding - Added extra logging for the map editor so you can tell what is breaking your map Localization - Updated localization, fixed a few reported spelling errors Visual - Fixed the X button for widescreen for the Sejm and Swedish reforms - Fixed the…Game update17 Jun 2026Hotfix 1.5.6Hotfix - Fixed a bug that would sometimes cause the game to get stuck on the loading screen when beginning a campaign fighting against the Polish-Lithuanian CommonwealthGame update14 Jun 2026Patch 1.5.5Battle Changes - Grapeshot and canister shot now consume about -20% less ammunition - Artillery now takes slightly higher morale damage from all sources of gunfire - Artillery damage radius against enemy artillery crews increased by ~15%. Near misses are now slightly more likely to clip nearby crew members, meaning shots that land just beside a gun position have a better chance of dealing some…