Hello everyone!
Thanks to those who are actively providing feedback to us and helping improving the game!
We'll be revealing some of the differences between the demo and the full release over the next month prior to release! This Update's update is that there are a bunch more content in the full release (duh), such as:
Demo
Full Release
New game +
Each run is the same difficulty
Each successful run unlocks a new Purgatory Level (sort of like Ascension Levels in Slay the Spire) that presents new challenges and increased difficulty. The first Purgatory Level unlocks a range of new high risk/reward mechanics.
Perks
15
40+
Card Effects
44
90+
Resource Types
5
9, with a rework for ascension powder that brings more impactful choices for holding and/or using it.
Anyways, some key things we've fixed and added recently:
Fixed a bug that sometimes made passive effects not trigger
Fixed a bug that gave out free Perk Points. Oops :D
Fixed some minor bugs
Please let us know in the Discussion Forums when you encounter a bug or if anything could be done better! We'll get it solved or added as soon as possible :)
Thanks again for playing :)