Hey everyone!
Huge thanks for your amazing feedbacks. Thanks to you, Dimenshot is becoming more solid every day!
General Improvements
Boss Parry Indicator: The parry indicator for bosses is now much more visible.
Weapon Icons: Dropped weapons now feature icons for easier identification (Toggleable in settings).
Speedrun Timer: In-game timer added (Toggleable in settings).
Sound Effects: Fixed various SFX and added new damage sounds.
Weapon & Balance Changes
The Axe: Damage now scales with player velocity instead of a flat speed increase. Hitbox range has been adjusted.
2. Axe Variation: Reduced base damage but significantly increased launch force; it now propels the player forward much further.
Pistols: Increased fire rate.
Darts: Fixed dart bouncing issues.
Gameplay & Mechanics
Wallrun Overhaul: Easier to exit wallruns while maintaining entry speed,use this to gain massive momentum!
Parry Hitstop: Slightly increased parry freeze time for better impact feel.
Drones: Increased engagement and firing range for drones.
Bug Fixes: Resolved the bug that caused Proud to disappear (hopefully!).