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Everdream VillageNewsUpdate 1.7 is here bringing new features and many fixes!
In-game event

Update 1.7 is here bringing new features and many fixes!

Everdream Village · published 14 Jan 2026, 15:30 UTC

All newsPlayers around this dateRead on Steam

Hey Everdreamers!

This update brings major fixes and improvements based on community feedback.
Thank you for helping shape Everdream Village. 💛


🌾 Quests & NPC Fixes

- Fixed an issue where the “Growing the Herd” quest could not be completed.

- Fixed quests becoming blocked if the Lumberjack house was obtained too early.

- Fixed the “Healing Needed!” quest not completing after crafting the potion.

- Fixed the Smith getting stuck in water after exiting the boat.

- Improved clarity on how to obtain Golden Eggs in the Chicken quest.

- Fixed rats using chicken dialogue.


🧭 Terraforming & World Fixes

- Fixed field beds resetting position after save/load on terraformed ground.

- Fixed cases where players were unable to terraform. 

- Fixed random terrain pillars appearing on the map. 

- Fixed terraforming issues near shorelines causing instant tall terrain.

- Fixed terraforming issues resulting in a frog screen. 

- Improved visibility of medical herb scent trails.


🐶 Animal & Movement Improvements

- Improved dog sprint animation and speed to make it look more natural. 

- Fixed mining interaction prompts sometimes not appearing.


⚙️ Gameplay & Controls

- Auto-Run: Double-tap Shift (LT for controllers) to lock fast run, tap again to return to normal speed.

- Players can flip the boat upside down without any issues now in the crafting mini-game.

- Fixed water droplets appearing when digging up plants.


🖥️ UI & Localization Fixes- Fixed empty pop-ups in the Chinese version.

- Fixed localization issues and grammar errors.


More fixes, polish, and new features (yes, a house interior and decorating it) are already in the works. Thank you for being part of Early Access! 🌱

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