Everdream Village · published
Hello Everdreamers,
We are, of course, still here, just currently elbows-deep in work on the 1.0 release of Everdream Village!
There’s a lot happening behind the scenes. 🌞
We’re working on a new island, a day and night cycle, new quests, new animals, new NPCs, and muuuch more.
We don’t want to spoil everything just yet, but make sure to keep an eye on our news. 👀
While all of that is cooking, we’re also fixing and improving things along the way. Here’s what we’ve taken care of in Patch 1.18:
- Fixed several issues related to donkeys, based on multiple community reports.
- Fixed mice and weeds missing from the Desert Island.
- Fixed some visual indication issues when selecting options with a controller.
- Fixed a hole underneath the house that could prevent players from accessing storage.
- Fixed an issue where fog could reappear on the map after saving and loading the game.
- Fixed an issue that could cause map icons to appear extremely large.
Thank you, as always, for all your reports and feedback.
They help us catch things while we continue working toward 1.0.
There’s plenty more happening in Everdream Village, and we’re excited to show it to you all soon. 🌱 Follow the game to stay up to date with everything!
And why follow Everdream Village on Steam?
Well, we've got the Follow the Beaver event up and running, it's all in our hands:
Help us reach the milestones to earn goodies while doing good for the entire planet along the way! <3