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Sword World VRNewsAdd Dungeon Mode
In-game event

Add Dungeon Mode

Sword World VR · published 28 Nov 2025, 13:35 UTC

All newsPlayers around this dateRead on Steam

Here’s the natural, game-dev-focused translation (concise yet vivid, matching the update tone):

After a month of regular development, I’ve finally completed the game’s core gameplay! My vision is to let players battle diverse enemies across various scenarios—and the solution I landed on is a Dungeon/Portal Mode. Each portal unlocks a completely unique world.

For the next month, I’ll first polish the existing maps and add more details. Then I plan to expand the skill system: right now, all implemented skills are stat-boosting passives. Next up, I’ll introduce skills that modify or complement core gameplay. Stay tuned!

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