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Sword World VRNewsEnemy Model Replacement
Game update

Enemy Model Replacement

Sword World VR · published 15 Sep 2026, 21:09 UTC

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Enemy Model Replacement

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Game update14 Aug 2026Major Gameplay UpdateGrasp‑holding logic, ragdoll system, and damage detection have all been replaced. These three are large‑scale, system‑overhauling changes that took three months to implement, yet they have brought noticeable improvements to feel and made combat more engaging. While the core logic is now functional, many previously implemented weapons such as the katana and shotgun have not yet been updated. The…Game update24 May 2026Unit Weapon Holding Logic ModificationAdded Laser Eyes skill as a tribute to Homelander (too bad the show went downhill). When unarmed, place hand at temple and press the trigger. Added multiple handling methods for situations where an enemy is grabbed repeatedly. Open one hand and hold it above the headset in a lookout pose; looking at an item will now display its description. Revised weapon spike logic, disabled piercing on limbs…Game update20 May 2026New weapon: Transformable Staff.New weapon: Transformable Staff. Revised the feel of two-handed grip. Weapons in weapon slots can now be replaced. Added a prompt for changing weapons in slots. Adjusted enemy spawn positions to prevent situations where players cannot reach them. Added a skill for shields. Added throw attacks against enemies. Added fall damage for enemies. Revised the archer's aiming logic.