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UnderboardNewsUpdate 1.1: Rise of the Summoners!
Major update

Update 1.1: Rise of the Summoners!

Underboard · published 2 Apr 2026, 22:50 UTC

All newsPlayers around this dateRead on Steam

We're starting the new content releases for Underboard with Rise of the Summoners!

This update brings a new major archetype of characters to the game, the titular Summoners, which can be built in a lot of ways and gain special bonuses from their attributes. We also added a lot of other stuff for other teams, here's what you'll be able to find:

Added

  • 7 new characters

  • 16 new spells

  • 12 new ancient items

  • 12 new masteries

We also wanted to address some of the biggest outliers in player power, but remember that we just added a bunch of new stuff, so there's room to keep evolving the meta with that.

Changes

  • The Genie Lamp item now grants 50% Skill Power Multiplier (from 90%).

  • The Arcane trait has a new +20% Energy Cost Multiplier modifier.

  • The Mind trait now grants 20% -> 60% Skill Resistance (from 50% -> 200%).

  • The Surge trait now grants 40 Energy on combat start (from 60).

  • The Lucky chance for Mastery traits now applies once for the entire trait list of a character, instead of individually for each trait.

Soundtrack

Underboard's original OST by Mudeth is now also available on Steam!
It is running its own launch discount, with additional savings when bought as a part of this bundle!

For this update we mainly focused on finishing a lot of content that we weren't able to have for our release back in February, so now I want to share a bit on our plans for the future. In the short term you can definitely expect patches to fix any bugs and address feedback from players, so let us know if you encounter any issues here in the Steam discussions or on our Discord server.

After that, we want to focus on our next major update that will introduce "endgame" runs, which will be a very big feature to the game, especially to bring new and harder challenges. We're aiming to release our endgame expansion in about 3 months, and we want to keep expanding the game with a similar pace after that.

That's it, we hope you like playing with the summoners and all the new stuff. Consider leaving a review if you enjoy the update, and have fun in the Underboard!

More from Underboard

Other announcements

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Community14 Sep 2026Party-Based RPG FestThank you to Steam for organizing the Party-Based RPG Fest - September 14th - 21st Underboard recently released its 2nd major content update: The Endless (full patch notes) And we have big plans for where the game goes from here. So please be sure to add it to your Wishlist, and considering picking it up during a future sale!Game update26 Aug 2026Patch 1.2.5Endless Changes The Zone Level Multiplier in endless runs now starts scaling much faster after zone 4, but it still has the same cap at map 32. This is intended to have a more distinct separation between the early, mid and late parts of the progression curve in an endless run: · Zones 1-4 serve as the early part of the run where you should have plenty of time to build a starting team. · Zones 5…Game update18 Aug 2026Patch 1.2.4Endless Runs Changes We want to have a difficulty cap in endless runs to serve as a benchmark for your teams and a good stopping point if you only care about beating the content. The thing is that some players want to keep going after that to min max their teams, but we felt the difficulty cap didn't provide enough increase in difficulty for those players. Nerfing player power across the board…