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My Heaven's DaleNewsMONTHLY CHANGELOG - FULL SUMMARY - OCTOBER 2025
In-game event

MONTHLY CHANGELOG - FULL SUMMARY - OCTOBER 2025

My Heaven's Dale · published 29 Oct 2025, 11:17 UTC

All newsPlayers around this dateRead on Steam

Hello! Here's everything that was done during this month of October 2025!

I reserved the first 10 days to rest, take care of my mental health and play a bit, but the month turned out to be quite productive anyway!

- New Juicy Effects for Wood Gathering!

Now the wood will jump out of the trunk and be drawn towards you with each strike, the effect will also be carried over to the stones soon!

- NPC Variety Spots.

NPCs will be in different places on Monday, Tuesday, Wednesday, Thursday, Friday, Weekends, Rainy days, and at Night!

- Tracking NPCs with a Map!

A map of Heaven's Dale has just arrived! With it, you can know where the NPCs will be during the various spots!

- A New Category for Quest Items!

What was once mixed into the inventory will have its own space, much more organized!

- A Shop Donation Machine!

You can unlock more products after completing donations for the Shops!

- Corgi Adoption and Taking Animals Home.

You will be able to complete a quest to adopt the Corgi, and it will bring your animals inside automatically!

- Holes to Fix through Heaven's Dale!

There’s a new achievement involving them, and I’m also working on fixable streetlights for next month; we’ll make the night more elegant with some work!

- Here's a very ugly controller chart in case you're wondering what some keys do!

I need to improve my UI skills...

FULL CHANGELOG LIST

[SYSTEMS]

  • Map System.

  • NPCs shown on the map.

  • NPCs in various spots system completed.

  • Animals entering system (manual).

  • Corgi Adoption System (+ utility in Others).

  • Adjacent wood gathering system.

  • Investment in Shops to unlock products.

  • Product selling system (improved menu).

  • Influence system.

  • Dynamic Drop system for Wood and Stones.

[REFINED GRAPHICS]

  • Sprites of Cherry, Alicia, Yasmin, Lucas, Boo, Jade

[NEW ITEMS]

  • Dog Treat.

  • Stone Block.

[HEART EVENTS]

  • Jade 0 Hearts: Donation Robots

[OTHERS]

  • Corgi will now bring animals inside automatically (night).

  • Corgi will now sleep in the Ranch.

  • Inventory now has a separate tab for Quests.

  • Fixable holes spread across Heaven's Dale. ($)

  • Achievement added: Patch the Hole.

  • Changes in the HUD structure.

  • Controls pamphlet.

  • Button to open the Map (M > keyboard) (Select > controller).

  • Menu added: Map and Controls.

  • Introduction of the cat "Nina" at the start of the game.

  • New tutorial pamphlets.

  • "Breath" function for other collectible altars.

  • Introduction dialogues rewritten, more informative and natural.

  • Improvements made to the New Game selection.

  • Informative notice from Emily at your ranch.

  • Explanation for Experience at the cave entrance.

  • Moon Stones reminder after Hugo’s scene.

  • Alicia’s letter for the second day.

  • More appearances and comments from the Tourist NPC.

  • Reminder from the Mayor about the Delivery Box.

  • Reminder when collecting 20 turnips for Alicia.

  • Investment added for Tavern, Seed Shop, Fish Shop, General Store.

  • You can now withdraw items from the Delivery Box (sold when sleeping).

  • Increased wood gathering distance.

  • Animals will now sleep at 6 PM instead of 8 PM.

  • Better arrows for the start of the game.

  • Mine cart sounds reduced.

  • Changes to the money achievement.

  • Changes to the fish achievement.

  • Changes to the delivery commission achievement.

  • Achievement room will be open at the start of the game.

  • Removed energy check from automatic resource stages.

  • Ranch happiness will now be activated upon acquiring the first animal.

  • Shadow opacity adjustments.

  • Fixed icons after receiving recipes by level.

  • Clickable buttons added in product selling.

  • Game time is now shown in the Save File.

  • Cat Nina now follows you in the farm regions.

  • More explanatory Thoughts for certain situations.

  • Logo redone for higher resolution.

  • Change in the "Construction Hammer" recipe.

  • Cat Outfit added to the basement (gift).

  • New "Influence" status added to the HUD.

  • Money from package deliveries now counts in the achievement [bug].

  • Shells are no longer edible [bug].

  • Copper can now be collected with Stone Pick [bug].

That's it for this month, Two more months before the next demo!

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