Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Star Fleet Armada: Rogue AdventuresNewsPatch Notes for Release version 1.1.1.45 released on June 21h 2017
Game update

Patch Notes for Release version 1.1.1.45 released on June 21h 2017

Star Fleet Armada: Rogue Adventures · published 22 Jun 2017, 01:37 UTC

All newsPlayers around this dateRead on Steam

Added a new score bonus modifier for starting a game with less helpful artifacts. Each of the artifacts now have a bonus for selecting them ranging from 0 for the best artifacts, to 4 for the least helpful ones. That number is a percentage bonus. For example selecting 3 artifacts with a value of 3 would give you a 9% bonus to your final score. Whereas selecting three artifacts with a value of 0 would result in NO artifact bonus. This was done to give players a reason to want to try lower value artifacts to start the game with.

So if you were thinking of starting a new game, nows the time to try it!

Added the rain and wind sounds to the sound emitters. So now they will accept the volume of the sound effects master volume control.

Removed the ‘Leaving Orbit in’ delay screen that appeared when you pressed the button to leave orbit. Pressing the button now takes you back immediately.

Player’s window and sound preferences are now saved each time the player goes to the Escape Menu. These are loaded when you first launch the game.

Comet Encounters now start with the shuttle craft as full speed since there is no reason to every have it at anything else.

Adjust the effect of some of the planetary terrain on the planet lander. For example cracks in the earth will only slightly slow down your planet lander as these are hard to see on some planets. They were at 60% of normal speed now they are set to 85%.

Message to upgrade ship bays or modules will no longer show up each time you go into the fleet edit screen. It does it every 10th time.

We are currently working on combat balance for mid to late game and should have an update soon.

More from Star Fleet Armada: Rogue Adventures

Other announcements

All news
Community6 Nov 2018Settlers of Orion Beta Testing UpdateHey all, I've had better than anticipated response to the beta testing for Settlers of Orion (SOO). But have decided to increase the number of beta testers. This means that All those who have already emailed me at [email protected] will be part of the beta testing! There is no need to email me back. I am currently working on the beta testing manual that will outline the beta testing,…Community30 Oct 2018Looking For Beta Testers!I am currently in the final stages of alpha testing on my next game, Settlers of Orion. It's basically a board tile type game similiar to Settlers of Catan but with a space theme. I should have the game up on steam in the next 30 days and I am looking for a handful of players to do some beta testing for me. I will mostly be looking for feedback on the game mechanics, and of course any bugs that…Game update29 Oct 2018Patch Update ReleasedWe just released patch 1.2.1.14. It fixed a bug where is certain situations would not allow players to attack the final enemies starbase even after defeating all the fleets in the star system. For those who ran into this issue and your currently saved last game was when you first encountered this issue, it will now allow you to attack the starbase. When you mouse over it, it will still show you…