Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Intruder Alert: Ixian OperationsNewsv1.02 (4th August 2016)
Game update

v1.02 (4th August 2016)

Intruder Alert: Ixian Operations · published 4 Aug 2016, 21:55 UTC

All newsPlayers around this dateRead on Steam

Changelog:

  • Adjustable minimap size and minimap symbol size. (Minimap is now by default twice as big as before and the dots for units are now bigger)
  • Added a button to the multiplayer connecting screen to host a server.
  • You can view your player statistics by clicking on your profile on the main menu (you could actually view it before, but now I added a hint, showing that you can view it there).
  • Changed the FOW vision radius. (Most military units have largely increased vision so you can actually see the battle going on. The starting building has increased vision radius to see more nearby ressources)
  • Changed Movements. Most units of one faction have now the same unit speed, so they actually go together, when sending them as a group. (with a few exception)
  • For new players the "grey map" option and "render shadows" are enabled by default. (If you don't have shadows enabled, I recommend to activate them, because they make the game look a bit nicer.)
  • Added a shortcut "T" to select all units of one kind while clicking on one.
  • The options screen background is now darker, so you can read the font better.
  • Slightly decreased the range of Mercoss level 4 and 5 units.
  • Fixed an exploit, where you could transform Ixir units fast enough between drone and unit to "dodge" projectiles.

Planned for next version:

  • Steam Cloud Support
  • Adjustable FOW quality (For realistic, it currently uses half of your screen resolution as fog resolution. I want to enable full and quarter res, too. So you don't have to switch to none or simple, when having lots of units.)
More from Intruder Alert: Ixian Operations

Other announcements

All news
Game update27 Sep 2021Save/Load FeatureHello everyone, with today's patch you can now finally save & load single- and multiplayer games. If a player disconnects during a multiplayer session you can also use this feature to recreate portals to "falsely" disconnected players. Games will also be autosafed every 30mins (or 5 mins in multiplayer), but this can be changed in the option or deactivated by setting it to 0. Saving for campaig…Game update10 Aug 2021Bug Fixes- Several crash fixes - Croton Blood distribution now updates correctly. Due to some mistakes on my end, one of the previous fixes introduced some new bugs. I'm sorry for the inconvenience. Please tell me, if you still experience issues.Game update9 Oct 2020v1.25 Bugfixes & Minor ImprovementsChanges: · Crotons Brain: Bonus Damage for creepers slightly decreased · Group Build (using "Shift" or "Alt" while building): greatly improved performance and build pattern. Bugfixes: · Units being teleported outside mapbounds from CUR. · Units shoot in front of broken Zyr regenerator instead of onto him. · Some spelling errors